popgroups and popcycle: how to change cop peds patrolling on the sidewalks
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I installed cops on the beat to have popcycle changed so police officers actually patrol the city with vehicles and also walking on the sidewalks. I wondered if I could change the cop ped that walks with another ped. I searched for it in popgroups but could only find vehicles related data. In popcycle it only says PercCop (something like this) without specifying the type of ped.
Any help?
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Also you'll notice their holster is empty...
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@LtRob vehicles.meta? also if you want to have some other Law Enforcement ped patrol, you should put the ped model name in popgroups in <pedGroups>, you can copy this one and edit it.
Example:
<pedGroups> <Item> <Name>Richman_Glen_BevHills</Name> <models> <Item> <Name>S_M_M_Security_01</Name> <Variations type="NULL"/> </Item> </models> <flags>POPGROUP_SCENARIO POPGROUP_AMBIENT</flags> </Item>
Ok, now put anything you like.
Civilian Peds: Can spawn in any scenario
Army Peds: Can spawn in any scenario
Cop peds: Can not spawn in scenario unless it is made for police. (example: Mission Row PD)
Swat peds: Can spawn in any scenario
Now i don't know if they will walk or not, you have to test it for yourself, you can also do this in the Vehicles Section.
Now, if you planning to make a zone populated by Army or Security Guards, you need to put the whatever you named ur popgroup in peds section in popcycle.dat
Also you can make the PercCoppeds to 0 if u use army to patrol.
I hope this helped