I've replaced Franklin's buffalo and Michael's wifes car... But they are buggy - bumpers hanging off, engine is in the sky!
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So I've replaced every car in the game! Which took me 3 days! The cars are fine when normally spawned but franklins buffalo front and back bumpers are on twice and Michael's wifes car when you drive it it lifts in the air and spins/rolls and the engine is sitting on top of the hood!
I assume its the mod files for these cars causing it?
As the replacement cars the mods won't work?
So I'm not sure what I need to do to fix it, either by replacing the cars for compatible ones or changing something else?
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@dannythezuko wtf? how did you changed every car in 3 days? I'm working on it few weeks lol. Did you replaced vehicles.meta and handling.meta for that cars? There is no different between them and other cars, I have replaced all of them (michaels, franklins, trevors, michaels wife and kids) and all of them work good (just in story I think they are not).
So you just installed cars wrong or the models are bugged itself. There is nothing special about replacing characters cars (maybe just to make them compatible with story, but that"s not point of your question (: ).
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@ArmaniAdnr said in I've replaced Franklin's buffalo and Michael's wifes car... But they are buggy - bumpers hanging off, engine is in the sky!:
@dannythezuko wtf? how did you changed every car in 3 days? I'm working on it few weeks lol. Did you replaced vehicles.meta and handling.meta for that cars? There is no different between them and other cars, I have replaced all of them (michaels, franklins, trevors, michaels wife and kids) and all of them work good (just in story I think they are not).
So you just installed cars wrong or the models are bugged itself. There is nothing special about replacing characters cars (maybe just to make them compatible with story, but that"s not point of your question (: ).
Ha I did 6hrs a day ish maybe more... I also had to do it twice after my game broke the first time!
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@ArmaniAdnr said in I've replaced Franklin's buffalo and Michael's wifes car... But they are buggy - bumpers hanging off, engine is in the sky!:
@dannythezuko wtf? how did you changed every car in 3 days? I'm working on it few weeks lol. Did you replaced vehicles.meta and handling.meta for that cars? There is no different between them and other cars, I have replaced all of them (michaels, franklins, trevors, michaels wife and kids) and all of them work good (just in story I think they are not).
So you just installed cars wrong or the models are bugged itself. There is nothing special about replacing characters cars (maybe just to make them compatible with story, but that"s not point of your question (: ).
I think I maybe missed some handling/vehicle meta - I probably spent 20hrs modding the game in those 3 days...
Easiest way was to list all the vehicle names in notepad then put next to the car name what type (sports, saloon, 3 door, 4 door etc) then replace each car with relevant car...
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@dannythezuko I have all vehicles sorted by type in sheet, started replacing cars brand after brand. First replace all cars which have their original models (depend on real names of car, finding that model of car on website). After every 4 cars test it, which are bugged, crashing game or not much good looking I leave as opened, which are done I mark green in sheet. After each 10-15 vehicles making new backup.
Then just replacing emergency vehicles as police, ambulance etc took me 2-3 days to figure out right ELS fully working models + make them LA liveries. Same for commercial vehicles
In total I spend more than that 6 hours by only listing models on website
But back to the theme - 90% of vehicles have 2x meta + 2x handling. That ones which have tuning have 2xcarcols too to edit. If you didn't changed them, that would be possibly problem of your glitches. So just check it for models which you have bugged and if it's all changed right, then problem is in models and if it's not unlocked to be able edit model in Zmodeler, you can't do nothing about it. Just write feedback to the autor in the comments of the model (: