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reflective issue



  • so am modeling new clothing and i used a base that was from a illuminate bodysuit but i cant get it to stop reflecting i use zmodeler 3 i also have this problem with a shadow box alt text alt text alt text alt text



  • You need to export the model using open formats. Then you need to open the .odr file and change the shader values

    Version 165 32
    {
    Shaders
    {
    ped.sps
    {
    DiffuseSampler jbib_diff_001_a_uni
    BumpSampler jbib_005_u\jbib_normal_005.otx
    SpecSampler jbib_005_u\jbib_spec_005.otx
    umGlobalParams 0.00250000 0.00250000 7.00000000 7.00000000
    envEffFatThickness 25.00000000 25.00000000
    SpecularIntensityMult 1.00000000
    SpecularFalloffMult 100.00000000
    SpecularFresnel 0.97000000
    Bumpiness 1.00000000
    DetailSettings 0.00000000 0.00000000 24.00000000
    }
    ped_default.sps
    {
    DiffuseSampler jbib_diff_001_a_uni
    BumpSampler NULL
    SpecSampler NULL
    envEffFatThickness 25.00000000 25.00000000
    SpecMapIntMask 1.00000000 0.00000000 0.00000000
    SpecularIntensityMult 0.12500000
    SpecularFalloffMult 100.00000000
    SpecularFresnel 0.97000000
    Bumpiness 1.00000000
    DetailSettings 0.00000000 0.00000000 24.00000000
    }
    }

    This should work but remember to put the "jbib_xxx_a_xxx" that corresponds to your model in the lines 1;2;3;14



  • @thaiarrea The spaces are messed up in the comment above so just copy them from the original .odr


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