[ZModeler] UV Mapping bug
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Hello, everyone!
I've had a little problem with ZModeler/GTA V:I performed the "UV Mapping" of a vehicle on GTA V (an ambulance) in order to create a personalized skin on the whole model!
However, I encounter a bug! When the vehicle loses a door/bonnet/..., the entire vehicle texture is detached from the part (see the image below for a better understanding)!Thank you in advance for your help:)