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[ZModeler] UV Mapping bug



  • Hello, everyone!
    I've had a little problem with ZModeler/GTA V:

    I performed the "UV Mapping" of a vehicle on GTA V (an ambulance) in order to create a personalized skin on the whole model!
    However, I encounter a bug! When the vehicle loses a door/bonnet/..., the entire vehicle texture is detached from the part (see the image below for a better understanding)!

    Thank you in advance for your help:)alt text


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