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How can I make certain peds/NPCs not die so easily?



  •  Here's what I mean.  I'm currently trying to make the cops, more specifically the SWAT harder to kill and I've almost been successful.   I go into the pedhealth.meta file and I set the armor health thing to some insane value for both the initial health and armor.  I'll shoot one of the peds, and if I constantly shoot them, they won't die, but as soon as I stop shooting them, they die.  How can I fix that? 
    
     Plus, if I shoot a ped with the armor health thing and it's against a wall of some other surface, they'll just die as soon as they enter ragdoll, no matter how high I set their health or armor.  I also went into pedbounds.xml and took out the existing for the ragdoll type; the ped I shoot with that certain capsule still ragdolls.  How can I fix these two things as well?

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