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[Tutorial] How to do: Add-On / Replace (Vehicles & Weapons)


    @JDM4IEK Futo "vehicles.meta" is located in "update/update.rpf/common/data/levels/gta5/".



  • when i change the wheels my game crashes, im using the first template


    @kermanRB12 Maybe you did something wrong during the process, or the car mod doesn't support wheels changed. Which mod did you install?

  • can you make tutorial for making add-on gun

  • @Reyser Is a car mmde by me, also i cant change the color and the window tint. (i can do both thing in the replace version of the car)


    @super_noob69 I don't know which files are needed for Add-On guns (animations, data info, etc) to work, so no at the moment.

    @kermanRB12 Did you added "carcols" and "carvariations" data for your car? If yes, try with different ID values, maybe the one you're using is already used by the game and doesn't work for other cars.

  • @yeahhmonkey Really sorry to hear about it. Don't give up, report the thieves. CP and others didn't give up when Romito stole their files..


    @yeahhmonkey Just FYI: I'm a guy, do not fool yourself with my profile pic XD

  • @yeahhmonkey i need a base for carbine rifle , you have it ?

  • @Reyser ~~I've followed all of these instructions, yet my tuning doesn't work. I'm not sure if the handling does either, I can't really tell the difference.

    Is it alright if I upload a zip for you to maybe look at?~~


    @aidenpatrickPGH Did you tried changing "carcols" and "carvariations" ID values? Maybe that's why they doesn't work.

  • @Reyser To be honest, I have no idea what I did, but I fixed it lol. Oh well, anyway, thank you for the fast response :D


    @aidenpatrickPGH Np, glad it works ;)

  • Hi, im getting confused about step #2 and im prctcing with 2 cars. Vehicles.rpf and tuning_mods.rpf is all set. Now, my problem starts at the meta's. Carcols.meta, Handling.meta, Vehicles.meta and Carvariations.meta. please enlighten me or give me an example of 2 cars in 1 DLCpack for me to compare. thank you in advance TIA. BTW, everytime i add 2 cars my GTA will crash on SP

  • i can't find the Meta data file for my "replace to add-on" car. The Car name is Manana


    @s020407 You just need to copy data lines of each "meta" file from the car ZIP you downloaded to your "meta" files in your Add-On folder. You won't have to replace these files everytime, only add a new content inside each one of them. Your GTA mostly will crash because some "meta" information is missing for any of both cars.

    For example, if you have 2 cars, you need:

    • 2 <Item> </Item> sections for each file. Each one for each car, so if for example you have the Ford Mustang GT by Aige and the Porsche 918 Spyder by Se7enmoon, you need and <item> tag starting with "mgt" and another one with "918" as name's, and all the rest of information until the principal "<Item>" tag for each car is closed with "</Item>".

    I don't know if you'll understand that, but if not, just take a folder made by rockstar like "mpapartment" and look at how's working each META file. Is easy to understand. Every "<Item>" is the start and each "</Item>" tag is the final of any type of information (data).

    @Sawakura The "handling.meta", "vehicles.meta" and "carcols.ymt" files that contains "MANANA" data are located in "update.rpf/common/data", "update.rpf/common/data/levels/gta5/" and "update.rpf/x64/data/" respectively (Last one is encrypted by Rockstar, but OpenIV Team released it in this website unencrypted, just search for it and take values from it for MANANA).

    The "carvariations.meta" values are unknown, but you can use any one's from other cars, just be sure you replace the correct lines for the car desired, like <modelName> and <kit> tags.

  • i managed to convert it into an add-on Car :D, thank you very much

  • hey @Reyser, i want to ask something. Based on this line in the content.xml :


    Do i need to change the "TUNING" word into my dlc folder name or not? because when i change those word, my game says there was a corrupted file and then my game crashed. But if i didn't change that, the car mod won't showed up in the LSC. What should I do? I need your help. sorry for my bad english.


    @ahsaynoo You should change each "dlc_TUNING" to "dlc_YOURFOLDERNAME". Otherwise, if you only change this word in 1 line into content.xml, your game crash, because is trying to find a "dlc_YOURFOLDERNAME" path when the rest of lines are "dlc_TUNING".

  • @Reyser sorry i mean the car tuning parts didn't showed up in LS Custom when i didn't change those line. Anyway i already change each "FOLDERNAME" into my dlc folder name in your content.xml template, include the "dlc_TUNING" line. But when i do that, my game crashed and it says "Corrupt game data". But if i didn't change the "dlc_TUNING" line, i can run the game and i can spawn the car using trainer, but the tuning parts didn't showed up in LS Custom and in trainer.


    @ahsaynoo Did you changed also the lines of "setup2.xml" file? If not, 99% sure this is the problem, because that file also have some lines with "FOLDERNAME" word that needs to be changed. Be sure you checked every META file trying to find "FOLDERNAME" words, and if there are some, change them to your actual folder name.

    For tuning parts working, just change ID values in "carvariations" and "carcols" META files to any other value until you get them working.

  • @Reyser I've tried your advise but I still can't fix the problem. For now I remove the tuning parts and play with the stock car. I'm gonna try another replacer car to make an add on car. Thank you for your help, and sorry for wasting your time :v_tone1:


    @ahsaynoo Ok np, you just need to keep trying until get Add-On's fully working. For me at the start was hard to understand too, but now is easy.

  • @Reyser yes i'm new in modding xD i just need more practice, thanks again.

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