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Is there a way to spawn new DLC cars w/o scripthook?



  • I could have sworn I did that once before by editing the popgroups.ymt but it's not working for me now. I'm guessing that's because the MP cars in SP mod requires scripthook. Is there any other way?


  • MODERATOR

    "Spawn MP Vehicles in SP" requires an ASI loader, not Script Hook V. Script Hook V comes with an ASI loader, being the file named "dinput8.dll"
    To use MP Vehicles in SP, just disable Script Hook V by renaming "ScriptHookV.asi" to something like "ScriptHookV.asi.disabled" until Script Hook V is updated.



  • @Jitnaught Oh. Well It's crashing the game regardless. Look like it conflicts with the latest update based on comments on the mod page. Is there any other way to accomplish what I'm trying to do?


  • MODERATOR

    roll back to 1493.1 and add mpchristmas2018 to dlclist.xml in mods\update\update.rpf and spawn the models via trainer

    I haven't checked if the new handling was added as a seperate meta file to the dlcpack or to update.rpf itself so if you crash when spawning, you'll know ;)



  • @ReNNie Okay, I tried that and got a memory error at the load screen. I downloaded the Steam version 1493.1 .exes and update.rpf and put them in my game. That's all you need to do to downgrade, right?



  • I realized I only put the update.rpf in the regular folder, not the mods folder, so I put it in the mods one as well and it crashed right away, with the message "failed zlib call"


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