Edit Vanilla YMAP with CodeWalker
I open this topic why have a problem when I export Vanilla YMAP but CodeWalker
In practice I would like to delete some props that are not on the Gudmaz MAP Editor!
I would like to build a house based on the one under construction near Michael's house.
I have already modified the Scenario file, but I find problems when after modifying the original Ymap of the game, I place it on its RPF in the mod folder. But on the game it does not appear that I deleted anything.
I do not want to delete the whole structure, I would just like to delete the props concerning the construction, for example the container, the mound of sand, these little things.
On CodeWalker I open a new project, then I click on the area with the right mouse button, and I apply everything to my Ymap.
I think I'm doing well, but am I wrong?
Thanks a lot to everyone