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How do i fix these shiny wheels and screwed up paint?



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    I've been trying to figure this out with no luck.
    I've been converting another model with the same problem.



  • @EpiclyZiggy
    Bodywork:
    Some sort of texture conflict. You most likely have 2 '.ytd's for that same vehicle with different textures in them. Make sure they are all the same file.
    Wheels/Tires:
    Same as above but possibly with 'vehshare.ytd' (depends on where your vehicle gets it's tire texture from?) If it's from it's own '.ytd' the 'Bodywork' fix above should fix it. If not make sure ALL the 'vehshare.ytd's in your game are the same file. You may have to merge (use 'import' (top right) in OpenIV texture viewer) them together to make sure the one file has all the vehshare textures you require for various vehicles/tire mods etc.

    NVR Installed?:
    Shouldn't be affecting that car unless it is a replace of one of these vehicles?

    bagger baller baller2 banshee buffalo buffalo2 bullet cavalcade cavalcade2 emperor emperor3 felon felon2 feltzer2 firetruk fq2 fugitive futo gauntlet granger habanero huntley infernus jackal massacro mesa+hi mesa mesa2 mesa3+hi mesa3 mower ninef ninef2 omnis oracle oracle2 pbus pcj penumbra peyote phoenix pranger primo radi rancherxl rancherxl2 rapidgt rebel rebel2 retinue rhapsody riot ruiner sabregt sadler sadler2 sandking sandking2 schafter2 schwarzer seminole sentinel sentinel2 serrano sheriff speedo speedo2 stinger stingergt stratum stretch sultan surano surge taco tailgater tornado towtruck2 utillitruck3 vader voltic voodoo2 washington zion zion2
    

    Also, I thought the issue was fixed in the newer NVR's releases. To fix, remove 'NVR_Emissive' entry from 'dlclist.xml'

    Hope that helps. Let me know how you get on or if you have any questions :thumbsup:



  • @a63nt-5m1th
    I don't have 2 ytds. I tried to make sure i don't have 2 of the same textures in the ytd and everything is fine.
    I have no clue why it's doing this.

    Edit: It looks like it's only when i get in the vehicle.. When i'm outside of it it's fine?
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  • @EpiclyZiggy
    I take it you don't have NVR installed either?

    Give us a brief overview of what you are doing exactly? Download link to the original car will be useful too. Is it an add-on or replace you are converting? Any other info you feel is relevant etc. The more info the better :thumbsup:
    You can also use Pastebin to give me a copy of the files (or use mega or something to upload them & share link here etc) so I can have a look at what it is like in my game :thumbsup:

    Edit: Interesting. (only happens when you get into it?!).
    If it's the Ford Mustang King Cobra 1978 I can confirm that it does indeed function perfectly as an add-on :thumbsup: (some vehicles don't like being converted from replace to add-on etc but I just converted this one & it works perfectly).

    Ford Mustang King Cobra 1978

    So the issue is either with your game or the files you have edited.

    Did you check that ALL of the 'vehshare.ytd's are identical & contain all the vehshare textures your game might need?



  • I'm making my own conversion from GTA SA with zmodeler. I fixed it, but the only thing left is the lights..

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  • @EpiclyZiggy
    I've never used Zmodeler so I don't have a clue. Good job so far though :thumbsup:



  • @EpiclyZiggy
    Just so you know, if you click on the 3 little dots on the bottom right-hand side of your 1st post in this thread you can edit your post & also the Title of this thread. I would say it would be a good idea to put 'ZModeler Conversion' or something in there & possibly change it to reflect the light issue you now have.
    You will then have a much higher chance of someone who knows Zmodeler taking a look at this thread & possibly helping you out. Best of luck :thumbsup:


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