How to spawn fire?
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Does anyone know a way to spawn fire instead of throwing molotovs? And how to place fire without it going out after several seconds.
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I'm sure you can spawn it through Menyoo, though I never needed it...
If not the fire alone you can, for instance, spawn one of the burning barrels and hide the barrel itself underground / within a building.
I bet there is also some .xml or .meta file that controls the time upon which a fire dies. So it might be moddable as well.
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@kaspervdh
Adding to what @TheMurderousCricket has said you can edit what materials burn & how long they burn for by editing 'firefx.dat'.
It's default location is here:...\mods\common.rpf\data\effects\firefx.dat
& looks like this inside the file:
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@a63nt-5m1th said in How to spawn fire?:
@kaspervdh
Adding to what @TheMurderousCricket has said you can edit what materials burn & how long they burn for by editing 'firefx.dat'.
It's default location is here:...\mods\common.rpf\data\effects\firefx.dat
& looks like this inside the file:
^^it would be interesting to see all this turned up to max.
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@NotOfTheWorld
I tried it out setting everything to 100.0 but it seemed to have a cap on how much fire was allowed. ~10mx10m in one patch usually although I did manage to set a hillside (~50mx50m) on fire fighting the Cops/Army at one point.Digging a bit deeper there are also fire burn times etc in 'explosionfx.dat' (for fires started by weapons I presume). @kaspervdh You might want to check out 'explosionfx.dat' also
& there is also a 'FIRE' value in 'gameconfig.xml':
<Item> <ResourceTypeName>FIRE</ResourceTypeName> <ExpectedMaximum value="32"/> </Item>
I messed with all three files for a while but couldn't get the fire to grow & spread across Los Santos as I had intended
. I presume there is a hard cap on how much can be created
but there may well have been something I've missed.