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help please - how to edit vecCentreOfMassOffset in handling.meta



  • i am trying to figure out how to make a tank i got not tip over when i turn fast. in the handling meta is it center of mass or some were else please help thank you.

    // edit ReN : edit topic title



  • @G450NEGUNS

    handling.meta:

          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="lower THIS value - can be negative if required" />
    


  • so if i lower (Z) the vehicle wont tip over



  • @G450NEGUNS
    As long as there's not something else crazily wrong with the handling or the model, yes :thumbsup:
    If you lower it too far you will begin to get the opposite effect where the vehicle tilts into the corner. You just have to find the sweet spot (it's different for every vehicle). Try:

          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.500000" />
    

    to start with & if it is still tipping over keep lowering the value by ~0.5 until it settles down & then tweak it in increments of ~0.1 either up (if tilting into corner) or down (if still tipping over on fast corners etc). :thumbsup:
    I've had to lower or raise the value by ~6.0000 for some vehicles but that is very rare.
    If you're still having difficulty with it after trying that, link to the vehicle you are having problems with & paste your handling profile to Pastebin & share that link here as well for me to look at :thumbsup:



  • thank you so much it worked good i mod spintires mudrunner so this is new to me so thanks big help



  • @G450NEGUNS
    Nice one :slight_smile: Glad it worked :thumbsup:


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