@Eyon 's Gang Mod- Needs Collabs From Other Modders And My ideas, LETS MAKE THIS HAPPEN *REPOST THIS GUYS*
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**All Attention Epic Gamers Who Really Care About Modding
Eyon is trying to make a Gang Mod Script Mod and He needs Modders Help with Having a Mod That Has Players experience a new type of mod to your game adding Gang Empires, Custom UIs And Menus, Drug Dealing, Drive Bys,, Making Money, Empire Competitiveness and much more. I Talked to him and asked for a Mod Menu That included some UIs and High Quality Pictures of Ammunation,Weapons, and Bandannas for which Gangs you Join. I feel like his mod has a lot of potential and can have lots of more improvements when it gets released. Go and Post On his Account @Eyon To Suggest Some mods for him. Also I feel Like he could work with @jedijosh920 and some other modders that make script mods to improve and add ideas and work to the mod. I also told him if he could have an animations and emote and Hand signals and gestures for the Mod Like In This early game stage and then this forum turned to an actual Feature in Squad V13http://forums.joinsquad.com/topic/26488-army-hand-gestures/
I feel like we can incorporate some suggestions for real life gangs and also some useful tactical Gestures to send to your Gang and to Have a Buddy Control From @Hunk And be able to spread out and have your gang follow who to Kill, Who to take over, who to take Primary or Secondary Lead, To Take Cover, To Toggle Jog Or Run, Sell Drugs In a Block, Start A Gang Fight, And Recruit some Gang Bangers and Much much more. I feel like with a good setup with Ideas and some scripting we must have a Good Ui And that is to have one That is Colorful and Useful. Having the Menu to look like a nice layout with customzable headers with HQ Images and Color Gang Menus, Street Signs, Tagging, Guns, Bandannas, Cars, Weapon Attachtments, Money, Drugs, Streets And Blocks, Maps Of Territory and such more. Having the Map Streets and Block Map to Look Like this:And Then Have it Move where And Have some Blips to Important Tasks, Have Way Point Colors , And Also Have the Street Name.
Also for The Ui Menu it should Look like this
https://www.gta5-mods.com/scripts/remote-vehicle-control
I beleive we should also incoperate some Purchasable Hoods and to Be Compatible with Home Invasion https://www.gta5-mods.com/scripts/home-invasion
We could be able to Collab with @jedijosh920 and make it where there would be new npcs inside the Houses with People reacting to what's happening outside of the Map, Like having Guard dogs in the background muffled by the walls, and having some conversions and aware people near the walls and if you shoot someone while you are i the house people will react and Gang members will either Knock on the Door or either come inside or wait for you and start a Gang War. Also for the Mod Home Invasion there should be an update for that to be compatible with all Mod creators like @Hunk @jedijosh920 @Eyon to be able to work together. Having a Private security Alarm and Other Security companies to have a UI Menu That Looks Nice with the fonts and messages/alerts to be in different colors like : blue, red, orange, and purple, to also have an Image and a Countdown and Timer set for How Long you Have till Gangs and Police Most Likely will come in by. Also having an Alarm sound and screen effects to tell the player of whats happening and the Ui having HQ Images of Header Images and also Warning Effects in the Top Corner and The Countdown and Which Gang and Which Police Department /Agency is Barging in. Implementing these mods and suggesting ideas from anyone can be amazing and please spread this for awareness and talk to the Mod Creators and reply down to this post about your ideas.
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Wow, seems like I really got you into this. At the moment I can't yet do anything because we need a Script Hook V update. The UI is just NativeUI and the banners I can easily draw by myself. The things that this mod needs are:
*Random Name Generator (for gang members).
*Drive Bys like in Eddlm's Lively World.
*Stats for every gang member.
*Turns, probably a day will be a turn. Every day will have a chance for somerhing bad/good to happen.
*Heat stat, the more a gang member or the player is active in robbing and killing (raid role) the higher the chance of this character getting killed by a rival gang, jailed by police.
*Chance to choose lawyers when a member is arrested. Expensive lawyers will have a higher chance to have him freed. Bail also possible. Finding witnesses and putting fear into them will also increase the chances.
*Dealers like in jedijosh's mod.
*Turfs, which are like territories. No need for those big ugly circles on the radar, rather just turfs which indicate a gang's presence in an area.
*Gangs will be like Sub-Gangs (ex. the Rancho Ballas). To create your own gang you affiliate it with an existing GTA ped gang group.
*Net-worth. Salary for each member. Income is generated by dealers.
*Mini-Missions like GTA5's vanilla business missions.
I'll write everything else later.
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This already sounds and looks good. That is a good list man.
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That would be cool if we can be able to also have House Raids That is kinda like a reverse Home Invasion from jedijosh and where your Gang House Locations can be Robbed or even attacked by Gangs or Police, Having them take away money, drugs ,weapons, ammunition, Gang Members, Evidence, And More, Kinda like the Plugin From Lspdfr to check what criminals have and what they status and criminal record they have. That would be cool if there would also be usable Interiors to be able to be compatible for Trap houses-Similar Script and Interiors to JediJosh
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@Eyon Hey these sound amazing! Will these exist in the world in an ambient sense? I'd love to be on the other side of this all, just "cleaning the streets" of gang members and the like, basically making this a Mafia/Punisher mod. The duality and dynamism would really give this mod some legs, I think!
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Yeah that was the idea man, share some of your ideas into the discussion.
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Working on the stash system, what do you guys think?
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That Looks awesome man. I like that man. The logo looks awesome man.
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@Mystrix @Joe-Gillian @ryanm2711 So I've made some adjustments to how I see the mod. I introduce every gang (except the weird online ones) in the game to the mod, make AI scripts for them.
The GTA5 Map is divided into zones and I will make it so that:When you launch the mod you have the choice to join a gang, how?
Using the mod menu you can come near a gang member and ask him to give you information on how you can join their gang.There's a chance will tip you the location of a turf(stash) which you go to and have to do a mission.
After completing the mission you become a gang member and an active soldier in the turf you've been assigned at.
You can also use the information about the stash and give it to another gang which can later use it as intel for a raid.
By doing so the gang you snitched will be hostile and try to hunt you (Drive-bys or random backstabbing in the middle of an alley at night).Turves:
Turves are like farmers on a field with the field being a zone. They generate income for the gang and are "managed" by OGs. Turves are basically the stashes which have 3 levels/ranks.
The higher the rank the higher the gang influence over a zone, the higher the influence the more your gang peds spawn over the other gangs and the more income gets generated for your gang.
The stash model changes according to the rank, the income generated by the turf as well. The income of the turf also depends on the wealth of the zone - selling drugs in vinewood hills will obviously generate more income than in some poor downtown neighbourhoods.
Income also depends on the dealing skill of the assigned soldiers. Assigning soldiers for the job that fits their best skill is also a thing to take note of.To make your own turf you either need to be an OG or have a lot of money. To keep thing immersive I'm not going to make the money ammount be ridiculous but instead about 20K which would be the about ammount of buying/renting housing in the area. The price goes higher the wealthier the area is.
Income isn't going to be be generated and just thrown at you like you're some holy overlord. Money generated will have to already be wasted on expenses such as:
Daily salaries for the active soldiers, products to keep them fed/comfortable, importing drugs, bribing (Although I'm not sure about that since the cops in LA can't be bribed for shit).
If the daily income of your turf rises the members will want their fair share and you'll have to either rise the wages, keep the money and lose respect and loyalty or hide it.Anything else will be written on further updates.
*Edit: Also you can't spam turves since I will make a limit of ow many you can have in a zone and they'll also have to be placed with a specific amount distance from each other.
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Wow Awesome Man, I like how there are divided zones and having stats and making it immersive to care for the gangs and also feeding and supplying them. Gang Influence is also cool as well. Awesome work and ideas man, Glad to see this in the works!
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It would be cool if there are garages that have side businesses like a car Chop Shop, putting in loads of supplies to be delivered and also having a perk to have a Higher Successful smuggling drugs to Sandy Shores and other Gang Convoys. Also The Mafia would be cool to be added in because they go and tend to kill Gang Bangers and kill of their competition. Having Mafia and uprising gangs either coming to each other and killing or having ownership or partnership by the gangs. Or the Mafia
Also it would be immersive if there would be bodies severed and having bodies dropped in rival streets or blocks to show dominance.
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@Eyon I love those ideas. Will you be able to opt out of joining a gang? I'd love for this to still all be happening, but you can kind of go the vigilante route. I think this would really lend well to people making vids with "superhero peds" and the like, and I think it'd really catapult you into a certain spotlight among the modders here. If it's too problematic to implement, however, I completely understand.
@Mystrix While I admire your dedication to authenticity, I think a nice middleground would be to have a randomly timed event where a driveby occurs, in which a fleeing vehicle leaves behind a trash bag. Within this scenario, have a trigger within a certain radius of the event by which you can hear a fellow gang member say something like "Holy fuck, it's (random name)!", and then maybe a puke animation from said ped or something? Just a little bit of exposition to allow the player to roleplay a little, without having to get into adding some kind of extraneous "gore mechanic".
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@Mystrix Yeah the side business can be include. Side businesses are used by real crime organizations to launder money. The body thing can also be done but mostly as a player mission. The idea of it in GTA wouldn't completely make sense because the hoods are really close to each other and dropping off a body in the middle of the street in front of gang members would have them shooting at you in an instant. It's a good idea but needs some specifications.
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@Joe-Gillian Yes, you just create a unaffiliated turf or you rival yourself with other gangs and don't use the gang mechanic at all.
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@Eyon Why did I get mentioned? I don't recall replying
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@Eyon That sounds super awesome! I’m pretty excited to see what you come up with!
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@ryanm2711 Thought maybe since we're both the same age you'd be intsrested in collab. Join if you want, I saw you have great potential with your mods on the main page.
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Hows the work going or the ideas man, great work man. Just keep on working and just decide on the best for the mod.
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I was contacting the owner of Watchdogs Looting System [.NET] And found out that you @Eyon already have interest in his mods and maybe we can incorporate that with the Gang Mod. I messaged his Discord server and had some ideas with Having the Mod "True Gangs" Working along With The Looting Mod/Pawn Shop. Having the oppurtunity to find loot and possibly drugs and sell it back to the market or to drug dealers. Having animations by JediJosh in the "Beta Drug Dealers Mod".https://www.gta5-mods.com/player/true-gangs-bloods-and-crip-conversion Having banners and graffiti affiliated with the gangs and the areas.
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@Mystrix said in @Eyon 's Gang Mod- Needs Collabs From Other Modders And My ideas, LETS MAKE THIS HAPPEN *REPOST THIS GUYS*:
I was contacting the owner of Watchdogs Looting System [.NET] And found out that you @Eyon already have interest in his mods and maybe we can incorporate that with the Gang Mod. I messaged his Discord server and had some ideas with Having the Mod "True Gangs" Working along With The Looting Mod/Pawn Shop. Having the opportunity to find loot and possibly drugs and sell it back to the market or to drug dealers. Having animations by JediJosh in the "Beta Drug Dealers Mod".https://www.gta5-mods.com/player/true-gangs-bloods-and-crip-conversion Having banners and graffiti affiliated with the gangs and the areas.! Also having @Hunk s mods to be able to have animations and help out with incorporating some mods and animations.