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Calling an Animation in Visual Studio

  • So I'm fairly new to programming, and I'm trying to call the animation where the player unholsters a weapon. How would I go about referencing the animation? I'm trying to make a mod where a sound plays when equipping a weapon, but I need to tie it to the animation so it doesn't just play when the player presses "Tab."

  • To detect whether an animation is playing or not:
    bool IS_ENTITY_PLAYING_ANIM(Entity entity, string animDict, string animName, int taskFlag)

    To get the current time of the animation:
    float GET_ENTITY_ANIM_CURRENT_TIME(Entity entity, string animDict, string animName)

    To play an animation:
    or in SHV .NET:

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