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Online Interiors V1 mods get FATAL Error "Can't find native 0x27CD91E03FF596E2"



  • This is my ScriptHookV log, it has the Fatal error "Can't find native 0x27CD91E03FF596E2". PLease someone help me!
    // GTA V SCRIPT HOOK (build Feb 10 2019, v1.0.1604.1)
    // (C) Alexander Blade 2015-2019
    [02:02:57] INIT: Started
    [02:02:57] INIT: Success, game version is VER_1_0_1180_2_STEAM
    [02:02:57] INIT: Registering script 'LUA.asi' (0x00007FFBEF2CE6A0)
    [02:02:59] INIT: Registering script 'Menyoo.asi' (0x00007FFBEEF4B580)
    [02:02:59] INIT: Registering additional script thread 'Menyoo.asi' (0x00007FFBEEF574A0)
    [02:02:59] INIT: Registering script 'OpenInteriors.asi' (0x00007FFC1E9BB950)
    [02:02:59] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFC363F1390)
    [02:02:59] INIT: Registering script 'timecyclemods.asi' (0x00007FFC2ACD2480)
    [02:03:03] INIT: Pool 1 extended
    [02:03:03] INIT: Pool 2 extended
    [02:03:03] INIT: Pool 3 extended
    [02:03:03] INIT: Pool 4 extended
    [02:03:09] INIT: GtaThread collection size 189
    [02:03:09] INIT: wnd proc 0x00000000FFFF079F
    [02:03:09] INIT: IDXGISwapChain 0x00007FFC3DF9EC80 (0x00007FFC3DF35070)
    [02:03:09] INIT: IDXGISwapChain set
    [02:03:09] INIT: DX init started
    [02:03:09] INIT: DX feature level B000
    [02:03:09] INIT: DX init succeeded
    [02:03:54] CORE: Requesting thread creation
    [02:03:54] CORE: Creating threads
    [02:03:54] CORE: Started control thread, id 28 active 1
    [02:03:54] CORE: Started thread 'LUA.asi' (0x00007FFBEF2CE6A0), id 29 active 1
    [02:03:54] CORE: Started thread 'Menyoo.asi' (0x00007FFBEEF4B580), id 30 active 1
    [02:03:54] CORE: Started thread 'Menyoo.asi' (0x00007FFBEEF574A0), id 31 active 1
    [02:03:54] CORE: Started thread 'OpenInteriors.asi' (0x00007FFC1E9BB950), id 32 active 1
    [02:03:54] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FFC363F1390), id 33 active 1
    [02:03:54] CORE: Started thread 'timecyclemods.asi' (0x00007FFC2ACD2480), id 34 active 1
    [02:03:54] CORE: Launching main() for 'LUA.asi' (0x00007FFBEF2CE6A0), id 29
    [02:03:54] CORE: Launching main() for 'Menyoo.asi' (0x00007FFBEEF4B580), id 30
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\needle_orange.png', id 0
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\night_needle_orange.png', id 1
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\needle_red.png', id 2
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\night_needle_red.png', id 3
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_cyan2.png', id 4
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_green2.png', id 5
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_yellow2.png', id 6
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_orange2.png', id 7
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_purple2.png', id 8
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_pink2.png', id 9
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_cyan.png', id 10
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_green.png', id 11
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_yellow.png', id 12
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_orange.png', id 13
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_purple.png', id 14
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Speedo\bg_pink.png', id 15
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Clock\Default_face.png', id 16
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Clock\Default_handh.png', id 17
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Clock\Default_handm.png', id 18
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Clock\Frameless_face.png', id 19
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Clock\Frameless_handh.png', id 20
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\Clock\Frameless_handm.png', id 21
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\teleportToWaypointBoxKeyboard.png', id 22
    [02:03:54] CORE: Creating texture 'E:\Program Files\Grand Theft Auto V\menyooStuff\Graphics\teleportToWaypointBoxGamepad.png', id 23
    [02:03:56] CORE: Launching main() for 'Menyoo.asi' (0x00007FFBEEF574A0), id 31
    [02:03:56] CORE: Launching main() for 'OpenInteriors.asi' (0x00007FFC1E9BB950), id 32
    [02:03:56] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFC363F1390), id 33
    [02:03:56] CORE: Launching main() for 'timecyclemods.asi' (0x00007FFC2ACD2480), id 34
    [02:03:57] FATAL: Can't find native 0x27CD91E03FF596E2
    [02:04:07] UNINIT: Unregistering script 'timecyclemods.asi'



  • 0x27CD91E03FF596E2 is LOAD_ALL_PATH_NODES which has been removed. Since you're running 1.0.1180.2, try to find an older ScriptHookV which might still have this.



  • @ikt said in Online Interiors V1 mods get FATAL Error "Can't find native 0x27CD91E03FF596E2":

    0x27CD91E03FF596E2 is LOAD_ALL_PATH_NODES which has been removed. Since you're running 1.0.1180.2, try to find an older ScriptHookV which might still have this.

    So please let me know which version has LOAD_ALL_PATH_NODES, I did not have much experience in this situation. Tks a lot


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