How do I spawn a ped with features/clothing that I designate?
I have various tools already installed -- OpenIV, ScriptHook, ScriptHookDotNet, Menyoo, Simple Trainer, Visual Studio 2019 Community
Now, here is the thing. In my script, in my OnKeyDown function, I have a line like this:
var npc1 = World.CreatePed("a_f_y_beach_01", Game.Player.Character.GetOffsetInWorldCoords(new Vector3(0, 10, 0)));
That basically spawns a beach girl close by the player's (x,y,z) coordinates.
But here is the thing -- every time this line is run, it is random what kind of beach girl gets spawned. You could get a blonde wearing a bikini the first time, and then a brunette with different hairstyle and a skirt the second time.
How do I make sure that when I spawn the beach girl, one specific combination of variables is selected. For example, I want to be able to specify hairstyle 3 and torso 2. So then every time the beach girl is spawned, it would get hairstyle 3 and torso 2.
A related question is: Is there some kind of tool I can use to display a model -- such as the beach girl -- and step through various possibilities for each variable, so I can visualize all of the different possible combinations? I want to be able to look at the hairstyles and clothing possibilities.
Hopefully that makes sense. I apologize in advance -- I'm kind of noobish at coding.