What data type is damage in both weapon and explosion.
As the title says, has anyone here figured out what data type the damage value is? I can't figure out if its integer float or double? Also do they support overflow? I am trying to change the value of a railgun explosion to do near infinite damage. I can put huge numbers and it seems to be fine versus vehicles such as tanks but now it does 0 damage against peds. So I am wondering if that is due to value types.