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Driverless Vehicles Bug (Dispatch.meta)



  • I've been editing my dispatch.meta for a while now, and this bug/glitch won't go away no matter what I try to do.

    I edited it so that when I hit 5 stars, Barracks and Tanks are supposed to spawn. After I did that I went into GTA 5 to play and found this problem where the Barracks and Tanks would spawn but with no person inside, they would move, but they'd move like normal, and wouldn't panic/attack if I shot. It was like they were self-driving cars or something.

    I kept changing it to different vehicles over time, but this problem repeatedly occurs and I can't fix it. People have said its a memory problem and recommended me a mod called 'DispatchGhostFix' - which I still have at the moment, but it DoEsN't WoRk.

    I'm not saying that it's not a memory issue, but from what I've seen, the Dispatch.meta file will refuse to put drivers in certain vehicles no matter what I try. I want this problem gone. How?



  • Vehicles.meta driver section perhaps, or could be vehicle flags, try to add the emergency flags from eg: police car



  • Okay, I'll try to add the flags.

    Where is the driver section of vehicles.meta?



  • No, it didn't work!





  • Guess its unfixable then (Hardcoded)
    @MegaDeveloper

    I kept changing it to different vehicles over time, but this problem repeatedly occurs and I can't fix it. People have said its a memory problem and recommended me a mod called 'DispatchGhostFix' - which I still have at the moment, but it DoEsN't WoRk.

    He already tried it



  • Great. So I'm completely fucked then.


  • MODERATOR

    have you got the driver part in? eg:

    <Vehicle>crusader</Vehicle>
    </VehicleModels>
    <PedModels>
    <Ped>S_M_M_Marine_01</Ped>
    <Ped>S_M_Y_Marine_01</Ped>
    </PedModels>

    </Item>



  • Yes, the Ped models have been set. Here it is.

    	<Vehicle>
    		<Name>ARMY</Name>
    		<ConditionalVehicleSets>
    			<Item>
    				<VehicleModels>
    					<Vehicle>crusader</Vehicle>
    					<Vehicle>barracks</Vehicle>
    				</VehicleModels>
    				<PedModels>
    					<Ped>S_M_M_Marine_01</Ped>
    				</PedModels>
    			</Item>
    		</ConditionalVehicleSets>
    	</Vehicle>
    	<Vehicle>
    		<Name>MILITIA</Name>
    		<ConditionalVehicleSets>
    			<Item>
    				<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
    				<VehicleModels>
    					<Vehicle>barrage</Vehicle>
    				</VehicleModels>
    				<PedModels>
    					<Ped>S_M_Y_BlackOps_01</Ped> 
    				</PedModels>
    			</Item>
    			<Item>
    				<VehicleModels>
    					<Vehicle>rhino</Vehicle>
    				</VehicleModels>
    				<PedModels>
    					<Ped>S_M_M_Marine_01</Ped>
    				</PedModels>
    			</Item>
    		</ConditionalVehicleSets>
    	</Vehicle>

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