Driverless Vehicles Bug (Dispatch.meta)
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I've been editing my dispatch.meta for a while now, and this bug/glitch won't go away no matter what I try to do.
I edited it so that when I hit 5 stars, Barracks and Tanks are supposed to spawn. After I did that I went into GTA 5 to play and found this problem where the Barracks and Tanks would spawn but with no person inside, they would move, but they'd move like normal, and wouldn't panic/attack if I shot. It was like they were self-driving cars or something.
I kept changing it to different vehicles over time, but this problem repeatedly occurs and I can't fix it. People have said its a memory problem and recommended me a mod called 'DispatchGhostFix' - which I still have at the moment, but it DoEsN't WoRk.
I'm not saying that it's not a memory issue, but from what I've seen, the Dispatch.meta file will refuse to put drivers in certain vehicles no matter what I try. I want this problem gone. How?
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Vehicles.meta driver section perhaps, or could be vehicle flags, try to add the emergency flags from eg: police car
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Okay, I'll try to add the flags.
Where is the driver section of vehicles.meta?
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No, it didn't work!
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Guess its unfixable then (Hardcoded)
@MegaDeveloperI kept changing it to different vehicles over time, but this problem repeatedly occurs and I can't fix it. People have said its a memory problem and recommended me a mod called 'DispatchGhostFix' - which I still have at the moment, but it DoEsN't WoRk.
He already tried it
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Great. So I'm completely fucked then.
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have you got the driver part in? eg:
<Vehicle>crusader</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_M_Marine_01</Ped>
<Ped>S_M_Y_Marine_01</Ped>
</PedModels>
</Item>
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Yes, the Ped models have been set. Here it is.
<Vehicle> <Name>ARMY</Name> <ConditionalVehicleSets> <Item> <VehicleModels> <Vehicle>crusader</Vehicle> <Vehicle>barracks</Vehicle> </VehicleModels> <PedModels> <Ped>S_M_M_Marine_01</Ped> </PedModels> </Item> </ConditionalVehicleSets> </Vehicle> <Vehicle> <Name>MILITIA</Name> <ConditionalVehicleSets> <Item> <ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType> <VehicleModels> <Vehicle>barrage</Vehicle> </VehicleModels> <PedModels> <Ped>S_M_Y_BlackOps_01</Ped> </PedModels> </Item> <Item> <VehicleModels> <Vehicle>rhino</Vehicle> </VehicleModels> <PedModels> <Ped>S_M_M_Marine_01</Ped> </PedModels> </Item> </ConditionalVehicleSets> </Vehicle>