Map texture missing due to too many add-on cars
I m currently working on a garage map mods, and after I spawn about 5 to 6 add-on cars, the map textures start to lagging, and after about couple seconds, the map texture is mess up..
Any help? pls
thx a lot
Only suggestion I can make is get the size of those textures down. Ditch any 4K ones & replace them with 2k/1k ones instead. Remove as many multiple liveries as you can from the vehicle '.ytd' files to try & reduce the overall file sizes.
If using any large textures for the Garage mod drop them down as well. Best of luck
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@a63nt-5m1th thank your so much! I llTRY IT!