Remove collision for certain world props?
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Any way to remove collision for specific props like the static jets found at the airport and the flat trailers found around the map?
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@Ivonmorr said in Remove collision for certain world props?:
Any way to remove collision for specific props like the static jets found at the airport and the flat trailers found around the map?
You would need to find the props in question first. You can search in OpenIV for things like 'prop_tanker' or just 'tanker' in the search box. Then after finding the models, drag them to your desktop. You would need Zmodeler to open the files. Then just find the specific COL you want to remove and unlink and delete it. Then adjust your new base value and export. Make sure you keep a backup of the default files, and use OpenIV to replace the old ones with your modded ones.
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@Foxunitone Ah got it. Also I found that simply deleting props with code Walker leaves a strange effect in-game when standing where the deleted prop was. Objects that were supposed to be behind the deleted prop flicker at certain camera angles. Is this related to the collision?
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@Ivonmorr Yes I believe so. Try to walk where the prop used to be. You may find the COL is still there. I am just getting started with Codewalker so Im not yet entirely sure how it handles moving or removing default map items.
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@Foxunitone I liked your trains because I like trains and public transit so recently me and fox trot delta created the NABI Metro 45c Lfw la metro bus so I’m thinking about if you did the Amtrak Metrolink and Coaster F59PHi Pacific Surfliner
Pacific Surfliner cars for overhauled trains
Metrolink and Coaster Bombardiers
La Metro Siemens p2000
La Metro AnsaldoBreda P2550
La Metro Kinkisharyo P3010
La Metro Nipponsharyo P865
Replacing all In Game trams