Root Bone Help?
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@HeySlickThatsMe this is amazing! no error in 3DMAX. but when I select a model through scripthook my game closes with error. Should I upload a .full file to the game?
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i import odd and ytd file. the remaining two files are left old. Or not?
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@bismor you're not, you did something else wrong
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Check video please and say. where is my mistake
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There's no point in extracting .ymt as that will do nothing, you haven't renamed the extracted .skel file to name FULL.skel @bismor
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Worked. but when I later changed the mesh a little, a game started to crash when I selected this ped. I moved some polygons
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@HeySlickThatsMe and the last question. Can I change the position of the bones in 3D max
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@bismor You can't, it will break shit
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This post is deleted!
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@HeySlickThatsMe thank you. All working. But the next question. Can I take bones animal part, bones human part and connect him?
For example: feet animal and body human
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@bismor I don't know