edited ped models exported from 3DS max
Hi, I’m relatively new to GTA 5 modding but have experience with SA. I was working on editing the face of a ped addon of Two-Face in 3DS Max 2016 with the GIMS plugin. I then converted the odd file to yd’s in openiv. Everything seemed to be working correctly since I could view the model on the texture as normal in the addonped file. However when booting up the game and loading the two face ped, the game crashes. Some help wouldn’t be greatly appreciated to solve this problem. If it’s any significance the two face model is split up into parts. Thanks!
(Will hopefully look along these lines once the correct hair is added)