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An update wish for enhanced native trainer



  • Even if i drive a tank over a a car many times, it doesn't start burning and it doesn't explode.
    The sane with driving Jobuilt Phantom Wedge. I hit a car which flies high but when drops down, it doesn't explode.
    Or if i select no gravity for NPC vehicles and then turn this off, vehicles drop down but they are all "alive".
    If vehicle damage in trainer if set to 500, it works only when shooting cars. Hitting, driving over, falling down isn't related to vehicle damage.
    That's why i beg you to either add option for faster vehicles burning/exploding or to modify vehicle damage function.
    Thanks.


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