What are the exact differences between 3, 4 and 5 stars? are there any other files besides dispatch.meta that determinate difficulty between each star?
In unmodified dispatch.meta the only differences I could find between 4 and 5 stars for example, are a bit higher wanted radius, a bit longer evasion timer and 1 more boat.
If anyone can help me with it, it will really help a ton
3 stars = No NOOSE, Police is armoured.
4 stars = NOOSE First arrival
5 stars = Aggressive AI at its finest (you be lucky to experience this as i cant survive 3 stars without dying)
There is dispatchtuning.ymt but its decrypted.
Also, if you are in pursuit mode then you will see roadblocks, riot vans and other stuff but for a rampage player or simply interior combat situations, wanted level cops are pretty weak. Rare NOOSE, No Snipers and special units, its how Rockstar designed their wanted levels and Police AI.
@Iamamazingthxlol2 thank you. will try to take a look on dispatchtuning, there is wantedtuning too but it's less difference I guess. Is there any way to open .ymt files at the moment without taking from other mods?