Why do Some DLC Packs Work and others don't
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Not sure if anyone else has this issue. But I've noticed not all the add-on DLC packs I've added always work together. It seems to only like a set number of Add-on's before it crashes.
Not exactly sure why they become unstable. But Due to updates from steam and the ongoing Script Hook V updates. Nothing seems to let me add masses of DLC Packs. At most I've had about 9 working at any one time.
Am I missing something here? Does anyone else have this problem?
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That's because there is a hard limit on the total number of DLCs the game can handle including the official ones released from R* in that number. It used to be 24, but that was a long time back, not sure what it's at now.
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@Punisher666 I have 36 add-on DLC. All work proper. You really should STOP allowing R* updates. It'll just get worse and worse over time for you.
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Just comment out later dlcpacks in dlclist.xml ?
There's no such thing as a dlcpack limit.
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@ReNNie said in Why do Some DLC Packs Work and others don't:
There's no such thing as a dlcpack limit.
I'm pretty sure there is a limit, this mod by Unknown raises the limit by a considerable margin (sets it to 5208 by default).
https://www.gta5-mods.com/tools/packfile-limit-adjuster
@Punisher666 Download this mod and give it a try. If your issue is being caused by too many rpf's this should fix it.
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@Punisher666 The best way to prevent all of the problems related to having multiple Add-On DLC's is to create your own Add-On pack on which you install the vehicles that you want in an specific order and carefully. I don't recommend at all installing Add-On packs created by other people that's not yourself.
I've been the last 2 years installing/removing vehicles that I wanted/got tired on a single DLC pack created by me and 0 problems.