My textures end up blurry on car
-
Hi all, first post. Long time modder but new to GTA modding and a bit rusty. I've scoured the site with search but can't find an answer to why my textures are being blurred on the car.
Setup:
OpenIV to view and export/import .dds files from the .ytd
Photoshop with the Nvidia .dds plugin to edit and save .dds filesI'm working on a police skin for a car and everything is going quite well except it's squishing the textures where they wrap around the rear bumper. {I'm not worried about the block placement} <for now. But need help with what I'm doing wrong to make it blur like that???
Everything else on the vehicle seems usably sharp and clear. But the more I edit this one piece (trying to line up the checker pattern) the more blurry it gets. Any advice welcome. Thanks.
-
bad UV mapping on the bottom part where part is stretched?
-
Right... I figured that might be the case when it didn't wrap neatly. But my early efforts were not fuzzy.. crooked yes.. but fuzzy no.. like this.
So all I did was keep trying to move the blocks around to minimize the visual impact and by the time I had them roughly where I wanted, I had fuzz.. At this point, if I could fix the fuzz I'd just use it as is.