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My textures end up blurry on car



  • Hi all, first post. Long time modder but new to GTA modding and a bit rusty. I've scoured the site with search but can't find an answer to why my textures are being blurred on the car.

    Setup:
    OpenIV to view and export/import .dds files from the .ytd
    Photoshop with the Nvidia .dds plugin to edit and save .dds files

    I'm working on a police skin for a car and everything is going quite well except it's squishing the textures where they wrap around the rear bumper. {I'm not worried about the block placement} <for now. But need help with what I'm doing wrong to make it blur like that???

    0_1569219633415_a522c7dd9ff0a43f87000d126db27e26.png

    0_1569219641620_22e5f71f5c515d4203e9e440133728e8.png

    Everything else on the vehicle seems usably sharp and clear. But the more I edit this one piece (trying to line up the checker pattern) the more blurry it gets. Any advice welcome. Thanks.


  • MODERATOR

    bad UV mapping on the bottom part where part is stretched?



  • Right... I figured that might be the case when it didn't wrap neatly. But my early efforts were not fuzzy.. crooked yes.. but fuzzy no.. like this.
    alt text

    So all I did was keep trying to move the blocks around to minimize the visual impact and by the time I had them roughly where I wanted, I had fuzz.. At this point, if I could fix the fuzz I'd just use it as is.


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