i use Persistence II or Vehicles Persistence mod surrounding texture is disappears
Hi, I'm running the latest GTA V on Steam and I updated OpenIV, ScriptHookV, ScriptHookVDotNet.
i use Persistence II or Vehicles Persistence mod surrounding texture is disappears, like buildings and walls and stuf. Help me please!! Do you know how to fix this?
my computer is i5 8500 16 ram rtx2070 is not computer specification issues
[2019-10-05 10:58:43] [Error]: Can load file or assembly 'GTA5_VEHICLES_PERSISTENCE.XmlSerializers' or one of the files or assemblies that can be configured here. This file is required. Location: System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
위치: System.Reflection.RuntimeAssembly.LoadWithPartialNameInternal(AssemblyName an, Evidence securityEvidence, StackCrawlMark& stackMark)
@iman112 Sounds like you might have too many cars spawned and saved in an area. That will happen especially with many unoptimized addon cars being spawned and saved, and it isn't the Persistence mod's fault or your computer specs. Game engine issue.
This post is deleted!
But on my old computer, I could save more than 70 add-ons.
@iman112 Don't know, just relaying info from personal experience on when I had the same issue. It was because of too many non-optimized cars spawned in my game. And it isn't necessarily the numbers, but the quality. I've tested and had 50+ vanilla cars spawned and saved inside of my garage mod and didn't have any texture issues. Then I tested and had only 10 apparently non-optimized addon cars in the same area and all kinds of missing textures all around the area. All was fine once I deleted those. I can get more addon cars spawned in with no issues when they have LODs and are set up properly.