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Clothing Dawable Id put yourself? Possible?



  • Is it possible to determine the Drawable Id on Clothes? I ask this question because of a server project, which runs on AltV. Problem: If you add Mod Clothes as DLC, GTA will hang the new clothes behind the last Drawable ID. This is a problem if you work with a database for the clothing. Therefore, the question of whether you can somehow set an offset over the Meta files. and you can determine the ID yourself. The Mod Clothes for Bepsiel only start from 500.

    Thank you in advance for the answers



  • This is badly translated, editing ymts isn't the way, making new ones is - it is possible to make completely new custom ymt that adds new slots


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