Forests of San Andreas
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Good morning everybody,
I've recently decided I wanted to get into modding, so I'm very new at all of this. Recently I've made the decision to turn my GTA into more of a car game than anything. In order to do this, starting out I installed Script Hook, Native Trainer, Community Script Hook, and then natural Vision. Since then I've attempted to install car mods and I've been able to successfully implement VStancer and Roads of LA, but when I tried to install Forests of San Andreas, following all of the ReadMe instructions, loading the game up produced no changes. I've gone over the ReadMe and done every step repeatedly, but like I said I'm very new at this so I don't know what I could be doing wrong. I've also installed the recommended GameConfig, and it's never crashed so far. This is primarily about Forests of San Andreas but if you have any advice for the cars that would be greatly appreciated as well!Note: Everything's happened over the course of the past 2 days so everything is definitely their current versions.
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@Blazed-Chillist show us your dlclist and your custom_maps dlc folder
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Here's my DLC List
I'm unsure if it's in a format you can read, but if not I can post it below as well:
The only thing in my Custom_Maps is the DLC.RPF for the forestMod List (Below 60)
<Item>dlcpacks:/mpchristmas2018/</Item>
<Item>dlcpacks:/patchday21ng/</Item>
<Item>dlcpacks:/mpvinewood/</Item>
<Item>dlcpacks:/EMF/</Item>
<Item>dlcpacks:/NVR_carcols/</Item>
<Item>dlcpacks:/NVR_textures/</Item>
<Item>dlcpacks:/forest/</Item>
<Item>dlcpacks:\LA_ROADS</Item>
<Item>dlcpacks:\bmwe</Item>
<Item>dlcpacks:\lbr8</Item>
<Item>dlcpacks:\mbmj</Item>
<Item>dlcpacks:\rmodm4</Item>
</Paths>
</SMandatoryPacksData>
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@Blazed-Chillist said in Forests of San Andreas:
"The only thing in my Custom_Maps is the DLC.RPF for the forest"
You don't have a:
<Item>dlcpacks:\custom_maps\</Item>
line in your 'dlclist.xml' from what I can see.
If that doesn't fix it, try this:
FOREST:
The 'forest' 'dlc.rpf' should be here:...\Grand Theft Auto V\mods\update\x64\dlcpacks\forest\dlc.rpf
CAR GENERATORS:
The car generator files (in 'Optional' > 'Forests Generators' folder) go here:...\Grand Theft Auto V\mods\update\x64\dlcpacks\custom_maps\dlc.rpf\x64\levels\gta5_citye\maps\custom_maps.rpf
DLCLIST.XML:
You should have both these lines somewhere in your 'dlclist.xml':<Item>dlcpacks:\custom_maps\</Item> <Item>dlcpacks:/forest/</Item>
SCENARIOS:
Scenarios ('Optional' > 'Scenarios' folder) go in 'x64a.rpf' as per 'Readme.txt' instructions--[Optional]---------------------------------------------------------------------- Scenarios Installation -Copy all files from folder "Scenarios" using OpenIV to: x64a.rpf\levels\gta5\scenario
Hope that helps
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It's fixed! Thank you so much! I don't know what changed but somewhere throughout the second solution the problem was fixed! Now the trees are loading in, but only spawn in a small area around me. Is there a way to make them visible from a distance or are they forced to spawn close to the camera for frame rate's sake? It's no big issue and you've already helped tremendously so if not that's perfectly okay!
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@Blazed-Chillist
Not sure why that is happening? The full detail trees should change into their LOD counterparts at '300' distance & those LODs should be visible from 300 to 10000 (pretty much the whole map). Sounds to me like the LODs aren't loading in for some reason.LODS:
The LOD map files are the files ending '_lod.ymap' & there should be 24 of them in this '.rpf' here:...\Grand Theft Auto V\mods\update\x64\dlcpacks\forest\dlc.rpf\x64\levels\gta5\forest_metadata.rpf
The actual props used for the LOD detail ('f_prop_w_r_cedar_01_lod.ydr' etc) & a 'forest_lods.ytyp' file should be here:
...\Grand Theft Auto V\mods\update\x64\dlcpacks\forest\dlc.rpf\x64\levels\gta5\forest_lods.rpf
If either of those parts are missing or incorrectly installed the LODs will not show up.
FORESTS OF SAN ANDREAS:
Default Forests of San Andeas LOD's work perfectly though. So if you haven't edited any of the files in it's 'dlc.rpf' then I'm not sure what could be causing it?Confirm everything is in the correct location as per above details & default any edits you have made to the Forests of San Andeas 'dlc.rpf' by reinstalling it fresh (even download a new copy, it's only ~35MB) & see if anything changes?
The 'forest' dlc is all you should need to get the trees & their LODs to work. All the other stuff (scenarios, car generators etc) is optional. Forget 'custom_maps' or any other map dlc's, deactivate them by removing from 'dlclist.xml' temporarily (to eliminate conflict between any of them & FoSA) & concentrate on what is happening with a default/unedited forest dlc on it's own.
Install the 'dlc.rpf' from either the 'Cedar' or 'Redwood' folder to here:
...\Grand Theft Auto V\mods\update\x64\dlcpacks\forest\dlc.rpf
Confirm 'dlclist.xml' has this line:
<Item>dlcpacks:/forest/</Item>
& that's all that should be required. Load up game & test result & we'll take it from there
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So as it turns out, I didn't have a 'forest' folder in my DLC packs, I installed one fresh off the download link and now everything is working out perfectly! Stretching forests as far as the eye can see! Thank you so much, your help has been absolutely (and literally) world changing! Now I just need to figure out why my addon vehicles don't import properly
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@Blazed-Chillist
Ah, nice one, sortedAdd-on vehicles:
Same basic process as forest.Make sure the add-on vehicle 'dlc.rpf' is here:
...\Grand Theft Auto V\mods\update\x64\dlcpacks\ add-on name folder here \dlc.rpf
& you have an entry in the 'dlclist.xml' here:
...\Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
in this format:
<Item>dlcpacks:/**add-on name folder here**/</Item>
& that is all that should be needed.
Spawn the vehicle in-game by name in a Trainer of your choice.