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Up-to-date popgroups.ymt tutorial?



  • I can’t find a tutorial on how to edit the popgroups.ymt file to add add-on and Rockstar-made DLC cars to traffic without outdated, nonexistent files.

    I have the following mods installed:

    Vanillaworks Extended Pack
    IVPack
    Dispatchworks Pack

    I would like to have all the cars from those three mods, as well as the cars from Rockstar’s GTA Online DLCs, to spawn naturally in traffic. I’ve tried looking up tutorials, but all of them have files that aren’t available anymore, so I have no idea what to do.

    Any help is greatly, greatly appreciated! 💙


  • MODERATOR

    there’s mods on this site that add dlc cars into traffic



  • @Reacon Can you link me to one of them (that works with the latest patch)?

    By the way, I don’t just want the DLC cars to spawn in traffic. As mentioned, I also want the cars from the three car mods I’ve installed to spawn in traffic. They each come with a popgroups.ymt file that installs itself when you install the mod via OpenIV, but I need help figuring out how to combine the three of them so that all the cars from all three mods spawn in traffic, as well as the DLC cars.


  • MODERATOR

    @Dimentive https://www.gta5-mods.com/scripts/dlc-vehicles-spawn-on-traffic

    works for me on latest patch and you can add addon cars in



  • @Reacon That mod requires “Spawn MP Vehicles in SP,” but that mod’s page says that it doesn’t work anymore and crashes the game.

    What do I do then? Do I install “Add-On Vehicle Spawner” instead like Spawn MP Vehicles in SP’s page recommends?

    Also, will I have to add every single car name from those three mods to the file manually? That’ll take a long time—plus, I don’t know the vehicle names. Is there no other way to do this?

    Thanks for the help.


  • MODERATOR

    @Dimentive said in Up-to-date popgroups.ymt tutorial?:

    Is there no other way to do this?

    no, manual is the way to go
    you could also compare the three individual popgroups.ymt (open in notepad to see what they add)
    meanwhile you can pick which model you want to have spawn in which VEH_ CATEGORY
    if you need the find the modelnames, open the dlcpack and look inside?
    I'm not using VWE, I've built my own but for IVPack:

    **GROUP	MODEL	YEAR	AUTHOR	SPAWN_NAME**
    IVPack	Albany Buccaneer mk2		R*	buccaneer3
    IVPack	Albany Cavalcade FXT		R*	fxt
    IVPack	Albany Emperor Stretch		R*	emperor4
    IVPack	Albany Esperanto		R*	esperanto
    IVPack	Albany Esperanto (Roman's Taxi)		R*	rom
    IVPack	Albany Police Stinger		R*	police7
    IVPack	Albany Presidente		R*	pres
    IVPack	Albany Presidente Supercharged		R*	pres2
    IVPack	Annis Pinnacle		R*	pinnacle
    IVPack	Benefactor Feltzer mk1		R*	feltzer
    IVPack	Benefactor Schafter GTR (possible game crash when spawned)		R*	schaftergtr
    IVPack	Benefactor Schafter mk1		R*	schafter
    IVPack	Benefactor Schafter Stretch		R*	stretch3
    IVPack	Bravado Feroci		R*	feroci
    IVPack	Bravado Feroci Airport		R*	feroci2
    IVPack	Brute Boxville (no livery)		R*	boxville6ivp
    IVPack	Brute Bus mk1		R*	bus2ivp
    IVPack	Brute NOOSE Stockade		R*	nstockade
    IVPack	Brute Police Stockade		R*	pstockade
    IVPack	Canis Bodhi (clean)		R*	bodhi
    IVPack	Declasse Merit		R*	merit
    IVPack	Declasse Merit Taxi		R*	taxi2ivp
    IVPack	Declasse Police Patrol		R*	police6
    IVPack	Declasse Premier (Max Payne 3)		R*	premier2
    IVPack	Declasse Rancher		R*	rancher
    IVPack	Declasse Sabre		R*	sabre
    IVPack	Declasse Sabre (beater)		R*	sabre2
    IVPack	Declasse Vigero (beater)		R*	vigero2
    IVPack	Declasse Voodoo (clean)		R*	voodoo3
    IVPack	Dewbauchee JB700 (unarmed)		R*	jb7002
    IVPack	Dewbauchee SuperGT		R*	supergt
    IVPack	Dinka Bouble T (MC)		R*	double2
    IVPack	Dinka Chavos		R*	chavos
    IVPack	Dinka Chavos (Max Payne 3)		R*	chavos2
    IVPack	Dinka Hakumai		R*	hakumai
    IVPack	Dinka Perennial		R*	perennial
    IVPack	Dinka Perennial Airport		R*	perennial2
    IVPack	Dundreary Admiral		R*	admiral
    IVPack	Dundreary Regina (sedan variant)		R*	regina3
    IVPack	Dundreary Stretch		R*	stretch2
    IVPack	Emperor Lokus		R*	lokus
    IVPack	Enus Super Drop Diamond		R*	superd2
    IVPack	Floater (boat)		R*	floater
    IVPack	Ghawar (plane)		R*	ghawar
    IVPack	Grotti Blade (boat)		R*	blade2
    IVPack	Grotti Cheetah Classic 2		R*	cheetah3
    IVPack	Grotti Smuggler (boat)		R*	smuggler
    IVPack	Grotti Turismo		R*	turismo
    IVPack	HVY Brickade 2		R*	brickade2
    IVPack	HVY NOOSE APC		R*	apc2
    IVPack	Imponte DF8-90		R*	df8
    IVPack	Imponte Phoenix (short variant)		R*	phoenix2
    IVPack	Invetero Coquette mk1		R*	coquette4
    IVPack	Karin Futo Hatchback		R*	futo2
    IVPack	Karin Sultan (2-door)		R*	sultan2
    IVPack	LCS Lycan (MC)		R*	lycan
    IVPack	LCS Lycan Biker (MC)		R*	lycan2
    IVPack	LCS Nightblade (MC)		R*	nightblade2
    IVPack	Maibatsu Vincent		R*	vincent
    IVPack	Mammoth NOOSE Patriot		R*	polpatriot
    IVPack	Modena Typhoon		R*	typhoon
    IVPack	MTL Flatbed mk1		R*	flatbed2ivp
    IVPack	MTL Packer mk1		R*	packer2
    IVPack	Reefer (boat)		R*	reefer
    IVPack	Schyster Cabby		R*	cabby
    IVPack	Schyster PMP 600		R*	pmp600
    IVPack	Shitzu Hakuchou mk1 (MC)		R*	hakuchou3
    IVPack	Shitzu NRG 900F (MC)		R*	nrg900
    IVPack	Shitzu Violator (boat)		R*	violator
    IVPack	Ubermacht Rebla		R*	rebla
    IVPack	Ubermacht Sentinel mk1		R*	sentinel3
    IVPack	Vapid Bobcat		R*	bobcat
    IVPack	Vapid Contender (E109)		R*	contender2
    IVPack	Vapid Fortune		R*	fortune
    IVPack	Vapid Huntley Sport		R*	huntley2
    IVPack	Vapid Interceptor (civilian)		R*	interceptor
    IVPack	Vapid NOOSE Cruiser		R*	noose
    IVPack	Vapid Police Cruiser mk1		R*	police8
    IVPack	Vapid Stanier mk2		R*	stanier2
    IVPack	Vapid Stanier Taxi		R*	taxi3ivp
    IVPack	Vapid Uranus		R*	uranus
    IVPack	Vapid Yankee Commercial		R*	yankee
    IVPack	Vapid Yankee Industrial		R*	yankee2
    IVPack	Western Company Helitours Maverick (helicopter)		R*	tourmav
    IVPack	Willard Marbelle		R*	marbelle
    IVPack	Willard Solair		R*	solair
    IVPack	Willard Willard		R*	willard
    IVPack	WMC Angel (MC)		R*	angel
    IVPack	WMC Diabolus (MC)		R*	diabolus
    IVPack	WMC Freeway (MC)		R*	freeway
    IVPack	WMC Hellfury (MC)		R*	hellfury
    IVPack	WMC Revenant (MC)		R*	revenant
    IVPack	WMC Sovereign (no livery)		R*	sovereign2
    IVPack	WMC Wayfarer (MC)		R*	wayfarer
    IVPack	WMC Wolfsbane (MC)		R*	wolfsbane2
    IVPack	Zirconium Stratum (sedan variant)		R*	stratum2
    

    this is how I manage my own popgrous.ymt, keeping track which models from which dlcpack I add to it
    notice the <-- zservice --> and <-- vanilla --> headers, very convient to use as search strings within the file
    you can also easily exlude models by commenting them out without even removing the entry

    		<Item>
    			<Name>VEH_HAULAGE</Name>
    			<models>
    				<!-- zservice -->
    				<Item><Name>pounder3</Name><Variations type="NULL"/></Item>
    				<Item><Name>bensonextra</Name><Variations type="NULL"/></Item>
    				<Item><Name>muleextra</Name><Variations type="NULL"/></Item>
    				<Item><Name>mule5</Name><Variations type="NULL"/></Item>
    				<Item><Name>mule6</Name><Variations type="NULL"/></Item>
    				<Item><Name>mule9</Name><Variations type="NULL"/></Item>
    				<Item><Name>yankee3</Name><Variations type="NULL"/></Item>
    				<Item><Name>biff2</Name><Variations type="NULL"/></Item>
    				<Item><Name>boxville6</Name><Variations type="NULL"/></Item>
    				<Item><Name>boxups</Name><Variations type="NULL"/></Item>
    				<Item><Name>speedo3</Name><Variations type="NULL"/></Item>
    				<Item><Name>towsemi</Name><Variations type="NULL"/></Item>
    				<Item><Name>flatbed2</Name><Variations type="NULL"/></Item>
    				<Item><Name>sturdy2</Name><Variations type="NULL"/></Item>
    				<Item><Name>barrackssemi</Name><Variations type="NULL"/></Item>
    				<Item><Name>roadkiller</Name><Variations type="NULL"/></Item>
    				<Item><Name>juggernaut</Name><Variations type="NULL"/></Item>
    				<Item><Name>longpath</Name><Variations type="NULL"/></Item>
    				<Item><Name>haulerclassic</Name><Variations type="NULL"/></Item>
    				<Item><Name>phantomoldschool</Name><Variations type="NULL"/></Item>
    				<Item><Name>phantomflattop</Name><Variations type="NULL"/></Item>
    				<!-- vanilla -->
        		      <!-- <Item><Name>pounder</Name><Variations type="NULL"/></Item> -->
    				<Item><Name>benson</Name><Variations type="NULL"/></Item>
    				<Item><Name>bobcatXL</Name><Variations type="NULL"/></Item>
        		      <!-- <Item><Name>flatbed</Name><Variations type="NULL"/></Item> -->
    				<Item><Name>mixer</Name><Variations type="NULL"/></Item>
    				<Item><Name>mixer2</Name><Variations type="NULL"/></Item>
    				<Item><Name>mule2</Name><Variations type="NULL"/></Item>
    				<Item><Name>mesa3</Name><Variations type="NULL"/></Item>				
    		      <!-- <Item><Name>hauler</Name><Variations type="NULL"/></Item>								
    			   <Item><Name>packer</Name><Variations type="NULL"/></Item>
    			   <Item><Name>phantom</Name><Variations type="NULL"/></Item> -->
    				<Item><Name>rubble</Name><Variations type="NULL"/></Item>
    				<Item><Name>scrap</Name><Variations type="NULL"/></Item>
    


  • @ReNNie Thanks for the help! However, to save time and effort, I think I’ll just pick one of the three mods and use its popgroups.ymt instead.

    I have a question, though: Is there a way to spawn the GTA Online DLC vehicles as well as the vehicles from one mod (e.g., Vanillaworks Extended Pack) without manual file editing? If not, I’m fine not having the DLC vehicles.


  • Banned

    At the most everything rennie just said would take an hour (if you were a slow computer user)



  • @eleventwentytooo Okay, I’ll try doing it.

    Do I just take one of the popgroups.ymt files, like the one for Vanillaworks Extended, and edit it, adding the <Item><Name>vehiclenamehere</Name><Variations /></Item> lines for each car in IVPack, Dispatchworks Pack, and Rockstar’s DLCs? Is that it, or is there more to it than that?



  • It’s not the same subject, ReNNie. I managed editing the popgroups.ymt file to add the add-on cars to traffic. Now I’m just wondering about the DLC cars. I’m not even sure if I have to edit the popgroups.ymt file for that. Although I suppose I could just use this thread.


  • MODERATOR

    I suppose you could just try things to see if it works?

    yes, you can add the DLC cars in the same way to popgroups
    just be sure you have a trainer/script that prevents the game from despawning the online cars
    sjaak's Simple Trainer or ikt's Addon vehicle spawner eg



  • @ReNNie Thanks. Where do I find the popgroups.ymt entries for the DLC vehicles so I can add them?

    Or do I just use “DLC/Add-On Vehicles Spawn on Traffic” plus one of those trainers? Will that work?


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