Modifying Car
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I have replaced a vehicle that can appear in traffic. Except the mod itself glitches when a custom roof is installed. Otherwise the car is flawless. Sometimes it spawns with it on. I'm wondering how I can modify the game files to make the custom roof not an option/non existent.
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@D3AD_RISK
What mod is it exactly? Link to it & I'll take a look
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@a63nt-5m1th The Reventon by SCRAT. It replaces the vacca and all wheels go missing when a carbon hood is applied.
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@D3AD_RISK
Using OpenIV, open 'carcols.ymt'...\Grand Theft Auto V\mods\update\update.rpf\x64\data\carcols.ymt
Use right-click > 'Edit' (or 'Ctrl+Enter') to open it.
Search ('Ctrl+F') for '74_vacca_modkit' then scroll down a tiny bit & look for this & remove/delete it:
<Item> <modelName>vac_bon</modelName> <modShopLabel>MNU_BONC</modShopLabel> <linkedModels/> <turnOffBones> <Item>bonnet</Item> </turnOffBones> <type>VMT_BONNET</type> <bone>bonnet</bone> <collisionBone>chassis</collisionBone> <cameraPos>VMCP_DEFAULT</cameraPos> <audioApply value="0.50000000"/> <weight value="0"/> <turnOffExtra value="false"/> <disableBonnetCamera value="false"/> <allowBonnetSlide value="true"/> <weaponSlot value="0"/> <weaponSlotSecondary value="0"/> <disableProjectileDriveby value="false"/> <disableDriveby value="false"/> <disableDrivebySeat value="0"/> <disableDrivebySeatSecondary value="0"/> </Item>
Save the file, replace the original & that should be it
You can use the same process (ie delete entry from carcols file) to remove any '<visibleMods>' from any vehicle. Just find the right carcols file.