Paid request - Removing Voices from Trevor, Michael & Franklin
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Does anyone know how to remove the speech from all 3 characters during the missions and cutscenes? I'll donate for your help and time so just let me know if it can be done.
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@Tyrannicon damn I was just thinking about this from yesterday how to mute them lmao...didn't take a time to search for it yet but what I find just now, maybe this would be it
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@Tyrannicon I know there is a fuction to mute ambient player speech, however for cutscenes speech, i think you need to edit directly audio files.
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@ArmaniAdnr Yeah I hoped that would work also but it doesn't apply to story missions or cutscenes, just normal free roaming.
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@thebegin10 said in Paid request - Removing Voices from Trevor, Michael & Franklin:
@Tyrannicon I know there is a fuction to mute ambient player speech, however for cutscenes speech, i think you need to edit directly audio files.
I figured that might be that only option but I can't locate all the audio files, the only ones I can see for Trevor, Michael and Franklin are in x64/audio/sfx/S_MISC but when I delete them the voices still play in the game.
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@Tyrannicon Did you try to replace all audio files located in "CUTSCENE_MASTERED_ONLY.rpf", because i think this file contains cutsenes voices, but you need to replace each audio file with another edited audio file(do not delete any audio, i think your game will crash) and of course backup files before.
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@thebegin10 The files in "CUTSCENE_MASTERED_ONLY.rpf" include the sound effects, not the standalone voices so replacing them will take out all the sound effects aswell I'm guessing. Do you know where else the normal voices are stored (the voices you hear during the missions?)
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@Tyrannicon Maybe voice files also contains sound effects, idont know.
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@thebegin10 for me it would be enough to mute their voice during gameplay parts of missions (:
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@ArmaniAdnr Use this function inside a loop: AUDIO::_0x7A73D05A607734C7(Ped ped).