Need help with random crash
My game keep crashing at what seem to me to be random. It can be 5 min or 1 hour.
Im running and older version of the game with GTAValuncherbypass, and Im using around 60 mods that is all chosen carefully for stability and solo story mode.
From event viewer:
Faulting application name: GTA5.exe, version: 1.0.1365.1, time stamp: 0x5aa93cc0
Faulting module name: clr.dll, version: 4.8.4042.0, time stamp: 0x5d7a9f30
Exception code: 0xc00000fd
Fault offset: 0x000000000066e4f0
Faulting process id: 0x28dc
Faulting application start time: 0x01d5b528161026f8
Faulting application path: F:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe
Faulting module path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
Report Id: bc34b678-aaa1-4d19-a427-b4426135365b
Faulting package full name:
Faulting package-relative application ID:
<Provider Name="Application Error" />
<TimeCreated SystemTime="2019-12-17T22:26:23.972556800Z" />
<Data>F:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe</Data>
I have searched the forum for solutions, but I'm unsure where to start.
What was mentioned was .NET framework.
Some thoughts on this would be great
have you checked the script hook logs and any logs that might be created by the mods themselves?
Hi and thanks for reply. I have been looking at logs from mods but Im not sure what to look for.
What I tried to do was to look for files that was changed around time of crash, but Im not sure that is smart or not, anyway this is what I found out:
ScriptHookV.log and ScriptHookVDotNet2.log looks ok, nothing happening around crash time.
Only logs that was active around time of crash was:
17/12/2019 23:26:15.929  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/interiors/v_int_7.rpf'
17/12/2019 23:26:22.107  TRACE: [fiPackfile::openArchive] 'dlc_patchDay8NG:/x64/anim/ingame/clip_amb@.rpf'
and PDM.log (Premium Deluxe Motorsport Car Dealership )
17.12.2019 23:26:11:Error keypress Door Control Object reference not set to an instance of an object. at PDMCD4.PDM.OnTick(Object o, EventArgs e)
but this seem to be a often repeating error that Im not sure have any effect on anything.
After trying again it crashed after a few minutes. This time only OpenIV.log had anything around crash time, but it look ok.
18/12/2019 03:32:08.934  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/hollywood_01/hw1_26.rpf'
18/12/2019 03:32:09.346  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/sunset/ss1_rd1.rpf'
18/12/2019 03:32:10.262  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/hollywood_01/hw1_22.rpf'
18/12/2019 03:32:11.015  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_cityw/beverly_01/bh1_21.rpf'
18/12/2019 03:32:11.298  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/sunset/bt1_02.rpf'
18/12/2019 03:32:11.945  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/hollywood_01/hw1_01.rpf'
18/12/2019 03:32:12.332  TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/downtown_01/DT1_02.rpf'
Is there a better crash log available in gta 5?
might just be the current bug that open iv is experiencing open iv team are aware of it and have figured out the cause they are working to fix it and hoping to release a new update by tomorrow evening
I wait for the update, if that dont help, I guess I do a backup on my computer and try to fix net framework.
Then if thats not working, I try to remove all mods to narrow the issue down.
Hi, i newly have downloaded Gta and LSPDFR, after that i opened the OpenIV but evry time i update the Asi loaders not updating i tried to reinstall OpenIV but giving the same issue, and after that the game crashed and saying '' corrput Game reboot .... etc '' .
can some body help me please and sorry for my bad English
@Ali-Karaahmet there's an issue with the asiloader. openiv are releasing a fix for it soon
What about using an earlier version of OPENIV?
As i remember, i did not have any crashes back in 2018 that I noticed.