Setting up dials for replace cars
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So I downloaded this mod.
https://www.gta5-mods.com/vehicles/2009-bmw-m5-e60-add-on-yca-y97y
It only comes as an ADDON, but I wanted to replace it with schafter3. I extracted the vehicle,handling meta files from the dlc.rpf and swapped over the info. I replaced the schafter3 ytd,yft,_hi.yft files.
I spawned the car (which shows up fine) and for the life of me I cant seem to get the dials to line up perfectly. I see them but they are out of place.
I know its got something to do with changing the dashboard vdt files and/or adding the dial textures but I cant figure it out. Anyone got tips or able to try it to see if it works for you? Thanks.
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I just did another to test it out. I installed this mod.
https://www.gta5-mods.com/vehicles/2015-lexus-rcf-add-on-rocketbunny
It only comes as an ADDON so I extracted the files from the dlc and applied to handling,vehicle meta files, along with the ytd,yft files to replace felon2. The car spawns perfect and dials work also.
Id like to mention that I'm also using this mod that may have an affect on this.
https://www.gta5-mods.com/misc/missing-speedometer-solution-in-replace-car-modes
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I did the same thing, when I spawn the car as add on vehicle everything works fine.
But when I try to replace a vanilla car everything is perfect except the dials needles position are off, what possibly could go wrong?
anyway i tried to replace bullet with this
https://www.gta5-mods.com/vehicles/2005-ford-gt-aige