Log in to reply
 

[SCRIPT] Online content into the Single Player game



  • @nkjellman No, they've become aware of players being able to spawn DLC items, so that is a security feature to prevent them doing it.

    There's a script that gets past this (obviously I told you about it before, you know the one right?), but that also takes a long time to get updated.

    I might have been the first to discover it, although I'm not sure, since I saw comments by modders regarding being able to spawn the first ever DLC for PC GTA5, Lowriders 1. There was no security feature that stopped players spawning these vehicles, then the comments about spawning DLC vehicles in SP started showing up, Rockstar Games pissed ice cubes, and started the fight against spawning DLC content.



  • @krashadam They have been using the same security since that second low riders update. Which explains why the bypass comes out practically instantly after an update.

    They put it there to show they don't approve, but there isn't much they can do. Even if they make the vehicles completely unspawnable in SP, it won't stop me from making duplicates that their scripts won't detect.



  • @TV209 said in [SCRIPT] Online content into the Single Player game:

    I couldn't help notice all the great stuff coming to GTA online in recent months, especially with the new Biker dlc. So I was wondering if a mod could be made whereby all the DLC from online could be put into single player. For example purchasing a clubhouse and the illegal businesses that came with the Biker DLC in the Single Player game and adding all the gameplay features that came with it. Also I'd like to see the finance and felony gameplay features (i.e. offices and organization's) in the single player game too, not to mention the yachts. Its a shame that Rockstar left this out of the Single Player game, I can't imagine it would be that hard to put it in. Plus I don't think it would be out of place in the Single Player experience.

    It is possible but it requires an incredible amount of work, for a single scripter this would simply too much because there is no such thing as 'porting' scripts from Online to SP. Speaking of Online content, there is a thin line between getting your hands on the GTA Online scripts in order to decompile them and re-writing everything from scratch.
    R* has the rights to stop you whenever they want without your consent. So not only you would run into potential legal issues but you would also have to literally re-write the scripts on your own.



  • @krashadam @nkjellman @winject

    Remember when people weren't so scared about modding GTA, and getting their mods taken down? Just make shit open source. Have a small development thread or something with no download, maybe not even on the GTAForums - these forums since they are not as popular and well-known. Host the download on other sites. There's a lot you can do to avoid being taken down by "the big bad scary meanies at Take-Two."

    We're not asking for a huge project to be developed all at once. Things can be taken slow. Someone can try developing/creating the free-roam events from scratch. The random events, the gang attacks etc. Someone else can create mission packs, maybe packs for each separate character, for each separate DLC. All that stuff. It doesn't need to be one huge overwhelming thing. It can be small, incremental packs that can work together as a collection to give players the full GTAO experience in SP, and also work as a sort of unofficial "Story Mode DLC" - bringing all the content and replayability that GTAO has, into the SP world.



  • @cp1dell said in [SCRIPT] Online content into the Single Player game:

    @krashadam @nkjellman @winject

    Remember when people weren't so scared about modding GTA, and getting their mods taken down? Just make shit open source. Have a small development thread or something with no download, maybe not even on the GTAForums - these forums since they are not as popular and well-known. Host the download on other sites. There's a lot you can do to avoid being taken down by "the big bad scary meanies at Take-Two."

    We're not asking for a huge project to be developed all at once. Things can be taken slow. Someone can try developing/creating the free-roam events from scratch. The random events, the gang attacks etc. Someone else can create mission packs, maybe packs for each separate character, for each separate DLC. All that stuff. It doesn't need to be one huge overwhelming thing. It can be small, incremental packs that can work together as a collection to give players the full GTAO experience in SP, and also work as a sort of unofficial "Story Mode DLC" - bringing all the content and replayability that GTAO has, into the SP world.

    Doesn't work like that. Remember, this is only a spare time activity for most of us, not a cat and mouse game with publishers. If modding becomes something you have to literally look over your shoulder, then it's not modding anymore.
    The lesson with OpenIV team taught it pretty well.
    Everyone has the right to convert Online content into SP but they don't have the right to share it though.

    You don't have a choice here, you play by the rules or game over.



  • @winject Porting all the buy sell missions wouldn't be that hard anyways due to their repetitive nature, that can be done with some efficient programming.

    Regarding Online content in SP, the only things that interest me from the latest updates is purely cosmetics.



  • @winject And it's not something you have to "look over your shoulder," when doing. These fiascos in the past could have been avoided, whether the developers ignored the C&D letters sent from another country, or kept their mods open-source - whatever. This is because of Take-Two's butting in because of the profit from GTAO, and instead of people using common sense and doing something else to continue modding, everyone is just sort of rolling in the dirt crying, and whenever something is suggested it's "Well Big Brother is watching us, we can't do this with mods" and modding is suffering from it. Everyone is just sort of giving up. It's pathetic. It's like if every time the paid modding by Valve or Bethesda event came up, people just rolled into their backs and went "Well I don't want to mess with these big scary publishers, here take my money."

    Unbelievable. Sadly it seems the HD Era will never see a modding scene like the 3D Era, especially when you have people shitting their pants over Take-Two, and literally describing modding as "looking over your shoulder, in this cat and mouse game."


  • MODERATOR

    @cp1dell
    Well then, where's your contribution? The constant demands and nagging from users gets on peoples nerves faster than whatever R*/TTI is doing/has been doing. That, and the general loss of interest, people having a thing called a life and doing something called "moving on" also exists.



  • @ikt "Constant nagging." Yeah okay bud.

    Don't move goalposts here, especially in a board titled "Requests." We're talking about how everyone is cowering in fear now because of Take-Two's meddling. Don't be insulted and try to make it about something else because someone is hitting a nerve when they mention how everyone is crippled in fear.

    Literally nothing you mentioned about "losing interest," or "being busy with life," is being complained about, and is not relevant at all to this discussion. That's fine and understandable. The issue is that nobody is willing to try to mod anything that they are afraid will gain attention from TakeTwo.



  • @cp1dell How about lets not test Take Two Interactive on this, after all it is their property they own the IP, If they wanted to shut you down they could, It is their property and they will do whatever it takes to protect their IP. Lets just be careful because if someone does take this project on and T2 finds out modding maybe gone for good, after all it is about money and you can't blame them for that, They are a business, gaming has changed Its not like GTA IV days. It's not about being scared or playing cat and mouse. Its about respecting their property, so far T2 is allowing modding and R* also is allowing it however if someone does this it may end modding forever and R* may put the games as Console exclusive only, So be careful for what you ask for. They want GTA Online to be a cash cow which it is already. I don't think any right modder would even take this project on anyway. It just spells trouble legally.



  • @USKR-Sabre the ban risk is alive. One modding group is converting the entire GTA IV map to V (that was banned for the OpenIV team, this time would happens the same thing? The rumor is, GTA VI will to include all previous cities in the saga and T2 wants the exclusiveness). Other thing is, the GTA V update 1.41 was cracked (not related directly to modding but affects the T2 philosophy). And the final thing is, they are looking modding sites constantly, we can see how they are taking indeas from mods released (or it will be coincidence? People think not).

    Finally, we paid for a game but T2 only developes for online, so, is half game wasted by not updates and extras for single player, where the modding is the only thing doing enhancements. R* and T2 should open online stuff for single player mode, not all but extra missions and stuff sure adds good sales for GTA V like with GTA IV: Episodes from Liberty City.



  • @Rarefacer said in [SCRIPT] Online content into the Single Player game:

    @USKR-Sabre the ban risk is alive. One modding group is converting the entire GTA IV map to V (that was banned for the OpenIV team, this time would happens the same thing? The rumor is, GTA VI will to include all previous cities in the saga and T2 wants the exclusiveness). Other thing is, the GTA V update 1.41 was cracked (not related directly to modding but affects the T2 philosophy). And the final thing is, they are looking modding sites constantly, we can see how they are taking indeas from mods released (or it will be coincidence? People think not).

    Finally, we paid for a game but T2 only developes for online, so, is half game wasted by not updates and extras for single player where the modding is the only thing doing enhancements. R* and T2 should open online stuff for single player mode, not all but extra missions and stuff sure adds good sales for GTA V like with GTA IV with Episodes from Liberty City.

    I'm still shocked that people think they own a game after they pay $60 for it, You actually don't own the game at all, you own a license of the game, Modding typically withdrawals your license agreement as you are altering files It is also in R EULA as well, R won't open online stuff to SP because they will lose money, I am not defending Take Two for their actions but It's the ugly truth and it is their property, you have no say in their IP other then to not buy it and not support online and you can't really do anything to change that. The future is going online now GTA
    will always have SP however they will focus more online then ever before, Just watch with Red Dead Redemption 2. R
    retracted the SP DLC so their actions are clear and we know where it is heading. Also Take Two is in it for profit maybe the next GTA will indeed be that, however people thought the same about GTA V. Also just because you pay for the game and the publisher tells the developer to focus more online is not wrong, they could have not support GTA V this long if it wasn't for the online services, R* and T2 should open it I agree with you but they won't and its simple It revolves around money my friend. T2 wants the exclusiveness lol uhh they have the exclusive it's their property dude. When you said this "GTA VI will to include all previous cities in the saga and T2 wants the exclusiveness" Uhh before GTA V came out Leslie Benzies was interviewed back in 2012 and said he would like all cities in one game in the future, That is not a rumor Rockstar has already confirmed that, It's just what installment it will be implementing in. Here is the link of proof they already want this http://www.ign.com/articles/2012/12/14/rockstar-wants-to-put-all-grand-theft-auto-cities-in-one-game



  • @USKR-Sabre A revolution for single player mode is in coming (Grand Theft Space is not the only big and revolutionary "DLC" in development), the single player community will be amazed and happy and R* and T2 probably will to look again to campaign mode. Sure, to buy a game is not be the owner, is just the access to the creative content of developers, they have all the rights and property, but is a business, unsatisfied customers means lost money, as videogames and apps developer is a well-known truth: "who neglects the potential of his software, opens big holes in his wallet".



  • @Rarefacer the PC modding community is very small compared to their console fan based, I don't think they will be worried about that as some games haven't gone to pc that are R* games. About 90% of GTA V copies are bought from console, not PC so not much as a effect to them, and any modder will agree with me on this. Its factual the PC community is not huge for rockstar games its mostly on PS4 and Xbox One. Regarding Grand Theft Space that is awesome DLC for us but the GTA console fan base will most likely not really care. Rockstar and Take Two will probably give praise to the modder behind GTS, but it won't change much. According to VGChartz GTA V only has sold 1.36m copies on PC. Also single player community is also very small to its online counterpart, Rockstar will always take online over single player after the success of GTA Online, Once again I will say this again watch with RDR 2 or RDR Online watch how it goes for that franchise.



  • Another GTAO DLC (this time featuring scrapped content from the SP DLC), another day hoping somebody will attempt on recreating GTAO in SP.


Log in to reply
 

Looks like your connection to GTA5-Mods.com Forums was lost, please wait while we try to reconnect.