[Help] Low poly ped after exporting to game
Anyone can help me with this? I did both ped rigging in 3ds Max and Zmodeler3 but had same result
@vietnghe1997 Rigging looks nice.
This is usually due to using an incorrect .ymt or not assigning the correct materials in the program itself.
- The textures you use in the program should match the textures in openiv
- When you highlight a material, make sure it’s actually using that texture.
This is all for Zmodeler 3, not quite sure for 3dsmax so.