Why gun fire makes no ambient light ?
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Hello guys !
Why shooting guns doesn't make light around like exhaust backfire or fire fx ? It's uglyIs it possible to fix that ? thanks
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@togus_44 probably to do with the in game settings, but otherwise it’s this games physics as how light works in los santos.
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@MegaDeveloper yep sad, but certainly the better way for a very good optimization
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This post is deleted!
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weapons.meta
These are the values you'll be interested in
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<FlashFxLightEnabled value="true" /> (true = enable) <FlashFxLightCastsShadows value="true" /> (no visible player shadow cast in my quick test but might work with different settings or is just environmental shadows etc) <FlashFxLightOffsetDist value="0.000000" /> (how far in front of barrel the centre of light on ground is) <FlashFxLightRGBAMin x="255.000000" y="93.000000" z="25.000000" /> (colour/intensity of light min) <FlashFxLightRGBAMax x="255.000000" y="100.000000" z="50.000000" /> (colour/intensity of light max) <FlashFxLightIntensityMinMax x="5.00000000" y="10.30000000" /> (min/max intensity of light on ground) <FlashFxLightRangeMinMax x="2.500000" y="6.000000" /> (light range min/max, how big circle of light on ground) <FlashFxLightFalloffMinMax x="24.000000" y="36.000000" /> (falloff min/max, lower values = brighter (slightly) & more range/bigger ground light)
Those settings above look like this in my game for the minigun. You may have to tweak them for your timecycle/night darkness etc
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@a63nt-5m1th thanks for these settings and explanations
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Ok ! I found the solution, this line was the cause of the problem :
<FlashFxLightCastsShadows value="false" />
it has been changed on true after installing OIV sound mod, so entirely my fault, THX for your answers !