[MISC] Swaying Antenna/Objects
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Here is the Beta Test of Swaying Antenna that i just did, it is a work in Progress. i might implement it, on my future and past Vehicle Mods as needed
im so excited. let me know what you think. it was a beta test. i need to adjust the axis though. yes!
i Had created a discussion/guide topic on it before here, on the forums a few hours ago check it out too. if you want.
swaying antenna discussion.
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Buggy Beta Test Below
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Successful Test Below
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@SkylineGTRFreak tried it yet? and oh yea Wiesel is 70% ripped. there are a few things missing. i need to have another go at it . i know u are in no hurry so, no worries.
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@FoxtrotDelta @SkylineGTRFreak Are you still planning to do the anti tank version of the Wiesel? If yes, then I'll do the Wiesel MK20
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@Oskar not me . @SkylineGTRFreak is going to be doing the Wiesel. i am prepping the model for him to convert. He asked for help
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@SkylineGTRFreak this is what i did in zmodeler 3. hierarchy. all antenna will sway when placed under bobble_head dummy.
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@FoxtrotDelta Which version of the Wiesel are you converting for him? Anti Tank? Anti Air? Mk20?
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@Oskar i am "ripping" not converting. i have 2 versions in my Armored warfare game. Anti tank and the normal Machine gun one. i am not familiar with MK20. both of them are not that different. just a missile launcher on top of anti tank version.
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@FoxtrotDelta MK20 is the machine gun version
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@FoxtrotDelta what I meant was weather it was in default .yft (for example rhino.yft) or extra .yft, but my question is answered :P
But now the question is how to make 2 antennas work.Edit: duh. I should fully read what you posted
@Oskar: I have asked FoxtrotDelta to rip the Armored Warfare Wiesel for me, but I'm not entirely sure which version is in the game
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@Oskar oh.you can ask @SkylineGTRFreak as he asked me first, so i think if he says it's okay, me or he can give you the model to convert. but they are basically not so different. i should suggest you convert a completely different thing. i can provide you with a decent model. if you want. let me know.
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@FoxtrotDelta one more thing I forgot: You wanted to convert the Abrams Sep V2, right? Because otherwise I'd gladly do that one
Anyway, thank you veeeeery much for this, I will update the M1A2 Abrams I have soon
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@SkylineGTRFreak @Oskar i wanted to convert Abram sep v2 from Armored Warfare. but sadly i won't be able to Ripp it, since i don't have it unlocked yet. if i keep grinding for a month i might be able to get it. i don't want to spend money , in order to get that perticular tank. if you want to do it. and you have the model. you can do it. because frankly it might be months , when i get it ripped...
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. Armored warfare has 2 versions of Wiesel. one with just the machine gun.
2nd with Machine gun and the Missile Launcher.Picture of both models available
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@FoxtrotDelta nah, I don't have it, so you probably have to grind more so you can rip and convert it then
Edit: hm, I actually wanted that machine gun version, but I could also the anti tank and Oskar does the other one.
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@SkylineGTRFreak This is the Sep v2 i want to rip in time. Hopefully. is this the one you had in Mind?
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@SkylineGTRFreak Just do what you're up to! But please tell me so that it don't also start with the same Wiesel
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@Oskar what ever happened to the tornado? who is making it. and when?
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@Oskar what i feel is, both of the weisel 1's are pretty much the same. i say one guy converts the wiesel. and puts a different weapon on the same on. and we have 2 wiesel versions. that's how it is in reality too. otherwise. 2 people will be converting same vehicle just for 1 different part. the turret.
but that's only what i think. you guys are free to do whatever you want. Good luck. model shall be ripped and ready tonight. God willing.
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@FoxtrotDelta I can also do the Ozelot (Anti Air Version) if @SkylineGTRFreak wants to do the Machine Gun + Anti Tank Wiesel. Still gotta figure out how I could get the lock on working on land vehicles. If I can't get that working I'll probably make a script for that.
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@Oskar there must be a flag or some line in, Vehicles.meta. i shall look into it for lock on as well.
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@FoxtrotDelta Yeah it's probably in the game files like in the vehicles.meta or the weapons.meta. I don't think it's on the vehicle itself
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WOW this is waht calls true modding and sharing creative ideas this is fucking awesome bro CHOKRAN
by the way wher did you get that fucking bubble_head dummy
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@Faysal you can find it in lowrider vehicles like voodoo.yft
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@SkylineGTRFreak thaaaaaaaanks bro
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@Faysal all the vehicles in low rider dlc have this dummy. and yes SkylinegtrFreak is right. i used Voodoo.yft.