Trying to get Zombies mod ( the one Typical Gamer played)
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So I bought GTA 5 on sale so I could play this mod, but I am having some issues getting it working. What stands out to me is this error: System.IO.filenotfoundexception: could not load file assembly 'NativeUI version=1.7.0.0 ....'
I am using the file out of gta5nativeui17.zip > NativeUI.dll so I am not sure why it is telling me I don't have it. Any help is appreciated.
In my folders:
GTA5 (root folder)
https://gyazo.com/abc7656c80d45119a78d8a8a2b80145fGTA5 > scripts
NativeTrainer.asi
ZombiesMod.dll
ZombiesMod.ini
ZombiesMod.pdbScriptHookV.log
// GTA V SCRIPT HOOK (build Dec 16 2019, v1.0.1868.0)
// (C) Alexander Blade 2015-2019
[17:04:56] INIT: Started
[17:04:56] INIT: Success, game version is VER_1_0_1868_0_STEAM
[17:04:56] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFF1FB61480)
[17:05:03] INIT: Pool 1 extended
[17:05:03] INIT: Pool 2 extended
[17:05:03] INIT: Pool 3 extended
[17:05:03] INIT: Pool 4 extended
[17:05:08] INIT: GtaThread collection size 189
[17:05:08] INIT: wnd proc 0x00000000FFFF1971
[17:05:08] INIT: IDXGISwapChain 0x00007FFF3103EC80 (0x00007FFF30FD5070)
[17:05:08] INIT: IDXGISwapChain set
[17:05:08] INIT: DX init started
[17:05:08] INIT: DX feature level B000
[17:05:08] INIT: DX init succeeded
[17:06:31] CORE: Requesting thread creation
[17:06:31] CORE: Creating threads
[17:06:31] CORE: Started control thread, id 32 active 1
[17:06:31] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FFF1FB61480), id 33 active 1
[17:06:32] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFF1FB61480), id 33ScriptHookVDotNet.log
[17:57:40] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[17:57:40] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[17:57:40] [DEBUG] Loading scripts from G:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
[17:57:40] [DEBUG] Loading assembly ZombiesMod.dll ...
[17:57:40] [INFO] Found 16 script(s) in ZombiesMod.dll resolved to API 2.10.12.
[17:57:40] [DEBUG] Instantiating script ZombiesMod.Controllers.SurvivorController ...
[17:57:40] [INFO] Started script ZombiesMod.Controllers.SurvivorController.
[17:57:40] [DEBUG] Instantiating script ZombiesMod.Controllers.WorldController ...
[17:57:40] [INFO] Started script ZombiesMod.Controllers.WorldController.
[17:57:40] [DEBUG] Instantiating script ZombiesMod.ModController ...
[17:57:41] [ERROR] Failed to instantiate script ZombiesMod.ModController because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
at ZombiesMod.ModController.ConfigureMenu()
at ZombiesMod.ModController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\ModController.cs:line 29WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].[17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerGroupManager ...
[17:57:41] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerGroupManager because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
at ZombiesMod.PlayerManagement.PlayerGroupManager..ctor()WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].[17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerInventory ...
[17:57:41] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerInventory because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
at ZombiesMod.PlayerManagement.PlayerInventory..ctor()WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].[17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerMap ...
[17:57:41] [INFO] Started script ZombiesMod.PlayerManagement.PlayerMap.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerStats ...
[17:57:41] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerStats because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
at ZombiesMod.PlayerManagement.PlayerStats..ctor()WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].[17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerVehicles ...
[17:57:41] [INFO] Started script ZombiesMod.PlayerManagement.PlayerVehicles.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.AnimalSpawner ...
[17:57:41] [INFO] Started script ZombiesMod.Scripts.AnimalSpawner.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.Loot247 ...
[17:57:41] [INFO] Started script ZombiesMod.Scripts.Loot247.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.MapInteraction ...
[17:57:41] [ERROR] Failed to instantiate script ZombiesMod.Scripts.MapInteraction because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
at ZombiesMod.Scripts.MapInteraction..ctor()WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].[17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.RecruitPeds ...
[17:57:41] [INFO] Started script ZombiesMod.Scripts.RecruitPeds.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.ScriptEventHandler ...
[17:57:41] [INFO] Started script ZombiesMod.Scripts.ScriptEventHandler.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.VehicleRepair ...
[17:57:41] [INFO] Started script ZombiesMod.Scripts.VehicleRepair.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.ZombieVehicleSpawner ...
[17:57:41] [INFO] Started script ZombiesMod.Scripts.ZombieVehicleSpawner.
[17:57:41] [DEBUG] Instantiating script ZombiesMod.Static.MenuConrtoller ...
[17:57:41] [INFO] Started script ZombiesMod.Static.MenuConrtoller.
[17:57:41] [ERROR] Caught fatal unhandled exception:
System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
at ZombiesMod.PlayerManagement.PlayerMap.OnTick(Object sender, EventArgs eventArgs)
at SHVDN.Script.MainLoop()WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].[17:57:41] [ERROR] The exception was thrown while executing the script ZombiesMod.PlayerManagement.PlayerMap.
[17:57:41] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at ZombiesMod.PlayerManagement.PlayerMap.OnAborted(Object sender, EventArgs eventArgs) in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerMap.cs:line 93
at SHVDN.Script.Abort()
[17:57:41] [ERROR] The exception was thrown while executing the script ZombiesMod.PlayerManagement.PlayerMap.
[17:57:42] [WARNING] Aborted script ZombiesMod.PlayerManagement.PlayerMap.
[17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Scripts.RecruitPeds.
[17:57:42] [WARNING] Aborted script ZombiesMod.Scripts.RecruitPeds.
[17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Scripts.VehicleRepair.
[17:57:42] [WARNING] Aborted script ZombiesMod.Scripts.VehicleRepair.
[17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Scripts.ZombieVehicleSpawner.
[17:57:42] [WARNING] Aborted script ZombiesMod.Scripts.ZombieVehicleSpawner.
[17:57:42] [ERROR] Caught fatal unhandled exception:
System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
at ZombiesMod.Static.MenuConrtoller.OnTick(Object sender, EventArgs eventArgs)
at SHVDN.Script.MainLoop()WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].[17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Static.MenuConrtoller.
[17:57:42] [WARNING] Aborted script ZombiesMod.Static.MenuConrtoller.