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Trying to get Zombies mod ( the one Typical Gamer played)



  • So I bought GTA 5 on sale so I could play this mod, but I am having some issues getting it working. What stands out to me is this error: System.IO.filenotfoundexception: could not load file assembly 'NativeUI version=1.7.0.0 ....'

    I am using the file out of gta5nativeui17.zip > NativeUI.dll so I am not sure why it is telling me I don't have it. Any help is appreciated.

    In my folders:

    GTA5 (root folder)
    https://gyazo.com/abc7656c80d45119a78d8a8a2b80145f

    GTA5 > scripts

    NativeTrainer.asi
    ZombiesMod.dll
    ZombiesMod.ini
    ZombiesMod.pdb

    ScriptHookV.log

    // GTA V SCRIPT HOOK (build Dec 16 2019, v1.0.1868.0)
    // (C) Alexander Blade 2015-2019
    [17:04:56] INIT: Started
    [17:04:56] INIT: Success, game version is VER_1_0_1868_0_STEAM
    [17:04:56] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFF1FB61480)
    [17:05:03] INIT: Pool 1 extended
    [17:05:03] INIT: Pool 2 extended
    [17:05:03] INIT: Pool 3 extended
    [17:05:03] INIT: Pool 4 extended
    [17:05:08] INIT: GtaThread collection size 189
    [17:05:08] INIT: wnd proc 0x00000000FFFF1971
    [17:05:08] INIT: IDXGISwapChain 0x00007FFF3103EC80 (0x00007FFF30FD5070)
    [17:05:08] INIT: IDXGISwapChain set
    [17:05:08] INIT: DX init started
    [17:05:08] INIT: DX feature level B000
    [17:05:08] INIT: DX init succeeded
    [17:06:31] CORE: Requesting thread creation
    [17:06:31] CORE: Creating threads
    [17:06:31] CORE: Started control thread, id 32 active 1
    [17:06:31] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FFF1FB61480), id 33 active 1
    [17:06:32] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFF1FB61480), id 33

    ScriptHookVDotNet.log

    [17:57:40] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [17:57:40] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [17:57:40] [DEBUG] Loading scripts from G:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
    [17:57:40] [DEBUG] Loading assembly ZombiesMod.dll ...
    [17:57:40] [INFO] Found 16 script(s) in ZombiesMod.dll resolved to API 2.10.12.
    [17:57:40] [DEBUG] Instantiating script ZombiesMod.Controllers.SurvivorController ...
    [17:57:40] [INFO] Started script ZombiesMod.Controllers.SurvivorController.
    [17:57:40] [DEBUG] Instantiating script ZombiesMod.Controllers.WorldController ...
    [17:57:40] [INFO] Started script ZombiesMod.Controllers.WorldController.
    [17:57:40] [DEBUG] Instantiating script ZombiesMod.ModController ...
    [17:57:41] [ERROR] Failed to instantiate script ZombiesMod.ModController because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
    at ZombiesMod.ModController.ConfigureMenu()
    at ZombiesMod.ModController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\ModController.cs:line 29

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    [17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerGroupManager ...
    [17:57:41] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerGroupManager because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
    at ZombiesMod.PlayerManagement.PlayerGroupManager..ctor()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    [17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerInventory ...
    [17:57:41] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerInventory because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
    at ZombiesMod.PlayerManagement.PlayerInventory..ctor()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    [17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerMap ...
    [17:57:41] [INFO] Started script ZombiesMod.PlayerManagement.PlayerMap.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerStats ...
    [17:57:41] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerStats because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
    at ZombiesMod.PlayerManagement.PlayerStats..ctor()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    [17:57:41] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerVehicles ...
    [17:57:41] [INFO] Started script ZombiesMod.PlayerManagement.PlayerVehicles.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.AnimalSpawner ...
    [17:57:41] [INFO] Started script ZombiesMod.Scripts.AnimalSpawner.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.Loot247 ...
    [17:57:41] [INFO] Started script ZombiesMod.Scripts.Loot247.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.MapInteraction ...
    [17:57:41] [ERROR] Failed to instantiate script ZombiesMod.Scripts.MapInteraction because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
    at ZombiesMod.Scripts.MapInteraction..ctor()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.RecruitPeds ...
    [17:57:41] [INFO] Started script ZombiesMod.Scripts.RecruitPeds.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.ScriptEventHandler ...
    [17:57:41] [INFO] Started script ZombiesMod.Scripts.ScriptEventHandler.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.VehicleRepair ...
    [17:57:41] [INFO] Started script ZombiesMod.Scripts.VehicleRepair.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Scripts.ZombieVehicleSpawner ...
    [17:57:41] [INFO] Started script ZombiesMod.Scripts.ZombieVehicleSpawner.
    [17:57:41] [DEBUG] Instantiating script ZombiesMod.Static.MenuConrtoller ...
    [17:57:41] [INFO] Started script ZombiesMod.Static.MenuConrtoller.
    [17:57:41] [ERROR] Caught fatal unhandled exception:
    System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
    at ZombiesMod.PlayerManagement.PlayerMap.OnTick(Object sender, EventArgs eventArgs)
    at SHVDN.Script.MainLoop()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    [17:57:41] [ERROR] The exception was thrown while executing the script ZombiesMod.PlayerManagement.PlayerMap.
    [17:57:41] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at ZombiesMod.PlayerManagement.PlayerMap.OnAborted(Object sender, EventArgs eventArgs) in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerMap.cs:line 93
    at SHVDN.Script.Abort()
    [17:57:41] [ERROR] The exception was thrown while executing the script ZombiesMod.PlayerManagement.PlayerMap.
    [17:57:42] [WARNING] Aborted script ZombiesMod.PlayerManagement.PlayerMap.
    [17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Scripts.RecruitPeds.
    [17:57:42] [WARNING] Aborted script ZombiesMod.Scripts.RecruitPeds.
    [17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Scripts.VehicleRepair.
    [17:57:42] [WARNING] Aborted script ZombiesMod.Scripts.VehicleRepair.
    [17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Scripts.ZombieVehicleSpawner.
    [17:57:42] [WARNING] Aborted script ZombiesMod.Scripts.ZombieVehicleSpawner.
    [17:57:42] [ERROR] Caught fatal unhandled exception:
    System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'NativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'
    at ZombiesMod.Static.MenuConrtoller.OnTick(Object sender, EventArgs eventArgs)
    at SHVDN.Script.MainLoop()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    [17:57:42] [ERROR] The exception was thrown while executing the script ZombiesMod.Static.MenuConrtoller.
    [17:57:42] [WARNING] Aborted script ZombiesMod.Static.MenuConrtoller.


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