3DS Max Weighting Table
I've been working on converting a 3D gun model to a Gta 5 usable weapon. The gun works so far and doesn't cause any crashes but it doesn't have proper animations. When I shoot it, the slide kicks back but stretches the barrel and a few other parts. I've read about weighting the skin or bones and found the weight table but I can't copy and paste the parameters from 1 model to another. Does anyone know a solution ?