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Changing a vehicle mods RPF file name & modkit IDs.



  • I've been compiling a bunch of cars into a personal all-in-one DLC pack, and I was just wondering, how would I go about changing a [vehicle]_mods.rpf file's name, and have it work? I've been testing out a car that I intend to do this with and had no luck with it. I'm assuming it's got something to do with the modkit IDs in the carcols.meta, but I've not gotten it to work just yet. Any possible solutions or tips?


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