Problem with vehicle colliding the ground
-
Hello ! I am currently doing a car mod, but I have a problem with this one. The car collides with the ground ! I don't know why, when I want to drive this car, sometimes the car jumps and it can't accelerate without slipping !
Between, it is not the first time this problem has occured, but this time the problem is really more present !
If you know how to solve this, please help me because this car is currently uncontrollable : /
-
Can you elaborate and or post a video or picture? I can't exactly imagine what is going on. It may or may not be a problem with handling.meta.
-
@Viccracenvy No problem I'll try to post a video or a gif to explain more soon, because I don't have enough time this evening
-
@Viccracenvy Sorry for last answer, here is (finally) a video showing the problem !
https://imgur.com/juXTyGxI also noticed that it was even worse when it rains...
-
@Theoasterix That's very weird.. Can you upload the model and handling.meta? Sorry for asking a lot, I need some more to go on.
-
@Viccracenvy No problem I send you these files in PM.
-
@Theoasterix It looks like you are doing wheelies somewhat..
Try deleting:
<Item type="CCarHandlingData"> <fBackEndPopUpCarImpulseMult value="0.075000" /> <fBackEndPopUpBuildingImpulseMult value="0.030000" /> <fBackEndPopUpMaxDeltaSpeed value="0.250000" /> </Item>
And set FRollCentreHeightRear to 0.300000
I haven't seen anything off about your model.
-
@Viccracenvy So, I did what you said, and it is worst ! I don't know why
edit : Finally, it's better with these changes, now with time the car doesn't jump anymore. But the problem still here...
-
Looks like it clips into the ground due to too much downforce.
What are the handling flags?
-
@ikt They're all 0
-
@ikt
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
-
@Theoasterix Set your handling to 20002.
If it still jumps, then ikt is probably right.
-
@Viccracenvy You mean <strHandlingFlags>20002</strHandlingFlags> ?
-
@Theoasterix Yes
-
@Viccracenvy I tried and it still collides
-
Sounds like an issue with the chassis col. Raise the bottom vertices.
-
@CyberdyneSystems I already did it but the bottom part of the bodyshell wouldn't have collision if I change the collision.
-
@Theoasterix Try raising suspension raise by 0.1?
-
@Viccracenvy I tried with suspensionraise at 0.1, and it goes less collide, but the car looks like an all-terrain vehicle due to the suspension height
-
@Viccracenvy I wonder if this is not due to suspensions, because on another mod I did, the car is closer to the ground, but has no suspensions, and never collides.
While the Sauber has suspensions, but only at the front, and collides the ground
-
@Viccracenvy I tried to add rear suspensions, but that doesn't solve the problem.
The strange thing is that after several minutes of play, the problem almost disappears, and this with both vehicles
-
Here is another video, if you want to look at...
I just tried to take other meta files with the 3D model of the mazda, and the problem persists. So I guess it comes from the 3D model.
-
@Theoasterix From the video, it definitely looks like collision problems.
-
@Theoasterix I looked at the model very carefully in OpenIV, and I see some things sticking out from the bottom (engine2 and bodyshell?) Maybe try moving that up? Honestly, everything looks perfect.
-
@Viccracenvy But the only collision at this place is the chassis, maybe it is a problem of flags?