Add or change a ped category
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Hi,
I'd like to add a new FBI style ped for my dispatch. I want the skin from "s_m_m_fiboffice_01" and "s_m_m_fiboffice_02" to act like "s_m_m_fibsec_01" : Being a FIB unit that can be dispatched like a cop.
Seems like that mod is doing this : https://fr.gta5-mods.com/misc/merryweather-enabled. So I kinda followed similar steps.I Copied the .yft/.ytd... files from the fiboffice peds, to the location of the fibsec ped, while giving them a new name : "s_m_m_fibcos_01" and "s_m_m_fibcos_02".
I first copied the entries of "s_m_m_fibsec_01" into the peds.meta, while changing the names to <Name>s_m_m_fibcos_01</Name> and 02. Game crashed at laoding screen.
So I took the entries from the "s_m_m_fiboffice_01" and changed all the relationships of it to COP (like the "s_m_m_fibsec_01" entries). Still crashed.How can I do this ? Is it possible to change de ped category just by changing the peds.meta ?
Thanks
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Hi, im sure you dont need to clone "s_m_m_fiboffice_01" or "s_m_m_fiboffice_02" to "s_m_m_fibcos_01" and "s_m_m_fibcos_02" (this would be case if you reskined them and wanted more variations), cause they are already in game with all set, you just need add them to some file, so they can randomly spawn with another fbi peds.. im actuall trying almost same thing now, but with gang members.. im just looking to ambientpedmodelsets.meta file and there are some categories like ...
</Item> <Item type="CAmbientModelSet"> <Name>FIB_AGENT</Name> <Models> <Item> <Name>S_M_M_FIBOffice_01</Name> <Variations /> <Probability value="1.000000" /> </Item> <Item> <Name>S_M_M_FIBOffice_02</Name> <Variations /> <Probability value="1.000000" /> </Item> </Models>
, so im guessing you need to find something like this..
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So i think in your case you need to add s_m_m_fiboffice_01 and s_m_m_fiboffice_02 to dispatch.meta file.. for instance like this...
...
<Item>
<VehicleModels>
<Vehicle>POLICE4</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_FIBSec_01</Ped>
</PedModels>
</Item
...to
...
<Item>
<VehicleModels>
<Vehicle>POLICE4</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_FIBSec_01</Ped>
<Ped>s_m_m_fiboffice_01</Ped>
<Ped>s_m_m_fiboffice_02</Ped>
</PedModels>
...
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Yep, so i was able to add (clone) default (i just changed colors etc. little bit) Azteca gang members for World of Variety.. thats a thing that i dont like very much.. WoV replace default gang members.. and this way they work together just fine