[SCRIPT][RELEASED] GTA V Sync Shot Future Updates, Suggestions & More
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"Sync Shot", a technic used by soldiers to eliminate multiple enemies
at a time. you might seen it in the game called "Ghost Recon" we call it
"synchronize shots". I got this Idea from a guy named @regiskcm.
Thank you for this great idea @regiskcm. I hope you will enjoy this
basic Sync shot mod.Downloading from
hereWatch Demo
About Version
V1
this version is simply develop for Testing on user's devise.
it is as simple as it looks. it contains only one static team-mate
(BlackOps character) with static weapon (carbine rifle mk2) with
attachments. with the help of you team mate you can eliminate only two
of your enemies at a time.Bugs
Please inform me here or in comment section of my mod if you find one.How to Use
In-Game Press F12 to Swap Team-Mate.
To set target "Aim at any ped and press T".
To give Shooting order "Hold T"IMPORTANT TO KNOW
If you will shoot, your team-mate will execute the target immediately. It's not
a bug, it's a feature of this mod. so please don't report it as a bug.Installation instructions
Requirements
ScripthookV
ScripthookVDotNet
.NetFramwork4.8How to Install
Extract all the files in your script directoryAs I said In [WIP] Forums that I have a lot of plans for this mod so I will tell you about the future updates as I release the new updates. If You guys have any suggestions regarding this mod let me know here in this topic we will discuss it here.
Upcoming Version
v1.1
there will be total of 3 Team-mates. so you will be able to kill total 4
targets at a time.
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the idea come from skin you made Ghost Recon Style 1.0. should thanks to you.
never expect this mods. this is awesome ever and ever. perfectly work. thanks for make other dream come true.
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This is frigging awesome!!!
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An interesting concept, but I think it'd be better if the teammate was firing automatically at the target nearest to yours instead of having to tell them what to do. That would make the gameplay smoother.
Of course, the game would then need to resolve the target for your teammate, basically resulting in a "one for me, one for you" system, but I think that could be more dynamic.