GIMS evo doesn't import certain mesh as YDR? - object invisible in OpenIV
I'm new and learning basic. I'm able to export very simple object as YDR and view it in OpenIV. No biggie.
But, for some reason, when I want to export the same way something a little bit more complex, like procedurally made piece of road I'm working on, there's nothing in viewport! It shows vertices count, embed livery, but doesn't show model at all!
Here's a link with on cube YDR I made and works fine
Second file it Gameroad YDR that's invisible
And then there is 3DS max saved file just before exporting the bloody road! Please, someone take a look at it and tell me what went south!
Any feedback will be deeply appreciated!
Measurements. I forgot everything exported from GTA V is literally 100x smaller.
Case closed. I will just leave it here, in case some other poor soul would be struggling with this in future.