Double standards over Mod Approvals
I recently uploaded an EMBSeries mod which was rejected due to attachment of some "enb series dll" files.
The moderator said: "Don't upload files that aren't yours (enb series dll)".
My objection is that there is already a mod (and maybe others) which contains these files.
Is there a common or selective approval rules?
If it were up to me, I wouldn't have approved the other mods either, and we regularly reject mods that include common, regularly updated libraries such as ScriptHookV, ScriptHookVDotNet, NativeUI etc. Mostly because they're very likely to cause compatibility issues when a user downloads an old mod in the future and replaces their up-to-date dependency with an outdated dependency. Here's a set of stuff we use as guidelines for moderating.
As for enb series:
PUBLISHING BINARY FILES OF ENBSERIES ON NEXUS SITES (TES NEXUS, SKYRIM NEXUS, ETC)
IS STRICTLY PROHIBITED. ONLY PRESETS AND SHADERS CAN BE HOSTED THERE.
I over-interpreted this. Just asked the author for clarification and it's just exclusive to NexusMods, so I'll just approve your thing. But, please, if you can, just link the original files instead.