how to use a custom sound in game using a script. Like custom dispatch sound that was use in fire rescue mods
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@Jitnaught Im creating a mod a heavy rescue wherein a player can recover a heavily damage hauler, some huge trucks, transfer goods to another truck and deliver it to a destination...Ive already done a Initial part and the mod is working..the thing is i wanted to add some realism to it just like a dispatch sound whenever a mission start like in fire fighter mods just like this https://www.gta5-mods.com/scripts/mode-sapeurs-pompiers and this mod https://www.gta5-mods.com/scripts/rescue-mod-v-fd-ems-coast-guard please help
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They use text-to-speech. Rescue Mod V specifically uses System.Speech.Synthesis.SpeechSynthesizer
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This post is deleted!
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@Jitnaught thanks man.. I also have another question hope you know the answer.. im trying to replicate this mod https://www.gta5-mods.com/scripts/coroner-service
and make it an paramedic and add more feature like streatcher and stuff.. and i am having a problem on how to make the ped(paramedic) to continously search for injured or dead ped.. the ped paramedic only search one ped at a time and doesnt search for more dead injured ped..hope you can help
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@hideo Since that is specific to how you implemented it, I can't help without more details (such as code). If you want help with that I suggest creating a new topic for it.