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How many mods can your game handle?

  • I was just listing all the mods I have ingame at the moment so I can keep track and I found that I have

    54 addon peds
    44 addon cars
    23 MLOs
    13 YMAP builds
    62 ccripts
    30 other mods

    in my game at the moment, and I'm still adding more. The only problem I have is if I add too many MLOs (around 35-40) the game will infinite load.

    I'm running version 1868.1 Casino Heist with MP map enabled, 1080p @ around 40-45 fps.
    Stable, no crashes, usually couple hours per gaming session, using a modified F7YO gameconfig.

    Curious to see what you guys have and still running stable.

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