Window Glass texture mess up when broken
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hi, Sometimes I find this very annoying issue and I can't figure a way to fix it.. Car windows glass, breaks when shot, but it's comes in this strange look. They were UVmapped correctly in zmodeler.
Does anybody know how to solve this issue?
Thanks alot.
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Found a solution...
had to optimize the glass windows (windscreen, windscreen_r etc..) in zmodeler.