Peds mesh data replacement
I have several textured body models in obj format and I want to embed it in the game. In the end, I want to automate the process of uploading the model in the game and I think that the easiest way is to replace mesh data in existing ped. Is it possible to just replace mesh data and make it work?
Do you have ideas on how to do it? Is it possible at all?
I know that there is Uraniom who basically did a very similar thing, so this is possible, but I want to discover ways of doing it
Any useful information on this topic will be very helpful