Modify Vehicle Mass Center Add-On without handling.meta
-
This post is deleted!
-
Separate Handling:
What vehicle does it have in it's 'vehicles.meta' 'handlingId' line:
vehicles.meta (add-on):
<handlingId>what vehicle name does it have here?</handlingId>
Find that vehicle in whatever 'handling.meta' it is in & then duplicate it's entry in the same file (easiest method. Or create new 'handling.meta' in add-on, just remember to add it to the add-on's 'content.xml') & rename the duplicate '<handlingName>' line to whatever you want.
handling.meta (duplicated & renamed vanilla handling data):
<handlingName>rename this name to whatever you want</handlingName>
then pop back to the add-on's 'vehicles.meta' & rename the '<handlingId>' line to the same name as you chose for the duplicate '<handlingName>' line.
vehicles.meta (add-on):
<handlingId>rename to same name as you chose for 'handlingName' line in duplicate handling data</handlingId>
Your add-on will now use the duplicate handing profile & you can edit that without it affecting any other vehicles.
Flipping Over (duplicated & renamed handling data):
To stop the vehicle tipping over on corners you want to lower the 'z' value in this line:
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="Lower this value until it stops tipping over. Can be negative if required" />
-
@a63nt-5m1th i dont have the handling.meta bro...
-
@Jorge13570
It must be using the handling data of another vehicle in the game or you would never have been able to drive it.
Find that vanilla handling data section it is using, duplicate it, rename it, point the add-on 'vehicles.meta' to that new renamed handling instead, edit duplicate handling to fix tipping over. Job done.Detailed instructions are in the previous post. Any questions/issues give me a shout