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Modify Vehicle Mass Center Add-On without handling.meta

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  • @Jorge13570

    Separate Handling:

    What vehicle does it have in it's 'vehicles.meta' 'handlingId' line:

    vehicles.meta (add-on):

          <handlingId>what vehicle name does it have here?</handlingId>

    Find that vehicle in whatever 'handling.meta' it is in & then duplicate it's entry in the same file (easiest method. Or create new 'handling.meta' in add-on, just remember to add it to the add-on's 'content.xml') & rename the duplicate '<handlingName>' line to whatever you want.

    handling.meta (duplicated & renamed vanilla handling data):

          <handlingName>rename this name to whatever you want</handlingName>

    then pop back to the add-on's 'vehicles.meta' & rename the '<handlingId>' line to the same name as you chose for the duplicate '<handlingName>' line.

    vehicles.meta (add-on):

          <handlingId>rename to same name as you chose for 'handlingName' line in duplicate handling data</handlingId>

    Your add-on will now use the duplicate handing profile & you can edit that without it affecting any other vehicles.

    Flipping Over (duplicated & renamed handling data):

    To stop the vehicle tipping over on corners you want to lower the 'z' value in this line:

          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="Lower this value until it stops tipping over. Can be negative if required" />

  • @a63nt-5m1th i dont have the handling.meta bro...

  • @Jorge13570
    It must be using the handling data of another vehicle in the game or you would never have been able to drive it. :thumbsup:
    Find that vanilla handling data section it is using, duplicate it, rename it, point the add-on 'vehicles.meta' to that new renamed handling instead, edit duplicate handling to fix tipping over. Job done.

    Detailed instructions are in the previous post. Any questions/issues give me a shout :thumbsup:

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